aboutsummaryrefslogtreecommitdiffstats
path: root/engine/menu/start_sub_menus.asm (follow)
Commit message (Expand)AuthorAgeFilesLines
* Sync with pokereddannye2020-11-041-871/+0
* Sync with pokereddannye2020-05-201-279/+279
* Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-1/+1
* Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokereddannye2016-06-121-1/+1
|\
| * sync engine code with pokeredYamaArashi2016-06-111-8/+8
* | Remove more address commentsdannye2016-06-121-8/+8
|/
* remove address commentsYamaArashi2016-06-111-23/+23
* Sync with pokereddannye2016-06-111-3/+3
* engine/menu/start_menu.asmluckytyphlosion2015-11-151-45/+62
* Complete documentation of bank3luckytyphlosion2015-10-181-1/+1
* commented SGB palette stuffYamaArashi2015-08-121-4/+4
* More joypad constantsdannye2015-08-111-2/+2
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-6/+6
* Replace some hardcoded data sizesdannye2015-08-091-1/+1
* Use more lbdannye2015-08-051-10/+10
* constants for PrintNumberYamaArashi2015-07-291-2/+2
* yet more namingYamaArashi2015-07-251-6/+6
* Name sound effectsdannye2015-07-191-1/+1
* Consolidate coord macrosdannye2015-07-181-13/+13
* fix variable namingYamaArashi2015-07-181-1/+1
* menu stuffYamaArashi2015-07-151-45/+48
* named wram variablesYamaArashi2015-07-141-7/+7
* field movesYamaArashi2015-07-141-3/+3
* Use more screen dimension constantsdannye2015-07-141-3/+3
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-9/+9
|\
| * named party menu/naming screen wram variablesYamaArashi2015-07-131-7/+7
| * named wram variablesYamaArashi2015-07-121-2/+2
* | Use more *Coorddannye2015-07-141-1/+1
|/
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-24/+24
* Named wram symbolsYamaArashi2015-02-071-2/+2
* commented menu stuffYamaArashi2015-02-071-3/+3
* serial/trade/miscYamaArashi2015-02-071-6/+6
* Commented/labelled misc functionsYamaArashi2014-09-141-3/+3
* Commented more sprite and map codeYamaArashi2014-09-131-5/+5
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-9/+9
* Labelled many functions/variablesYamaArashi2014-08-081-14/+14
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-32/+16
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-16/+8
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-17/+17
* Use VRAM constants where applicable.yenatch2014-05-291-9/+9
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-99/+99
* Comment some more bank 0 functions.yenatch2014-05-231-2/+2
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+875