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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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menu
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start_sub_menus.asm
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Commit message (
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Author
Age
Files
Lines
*
Sync with pokered
dannye
2020-11-04
1
-871
/
+0
*
Sync with pokered
dannye
2020-05-20
1
-279
/
+279
*
Fix warnings about deprecated mnemonics on newer builds of rgbds
Pokechu22
2017-09-25
1
-1
/
+1
*
Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokered
dannye
2016-06-12
1
-1
/
+1
|
\
|
*
sync engine code with pokered
YamaArashi
2016-06-11
1
-8
/
+8
*
|
Remove more address comments
dannye
2016-06-12
1
-8
/
+8
|
/
*
remove address comments
YamaArashi
2016-06-11
1
-23
/
+23
*
Sync with pokered
dannye
2016-06-11
1
-3
/
+3
*
engine/menu/start_menu.asm
luckytyphlosion
2015-11-15
1
-45
/
+62
*
Complete documentation of bank3
luckytyphlosion
2015-10-18
1
-1
/
+1
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-4
/
+4
*
More joypad constants
dannye
2015-08-11
1
-2
/
+2
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-6
/
+6
*
Replace some hardcoded data sizes
dannye
2015-08-09
1
-1
/
+1
*
Use more lb
dannye
2015-08-05
1
-10
/
+10
*
constants for PrintNumber
YamaArashi
2015-07-29
1
-2
/
+2
*
yet more naming
YamaArashi
2015-07-25
1
-6
/
+6
*
Name sound effects
dannye
2015-07-19
1
-1
/
+1
*
Consolidate coord macros
dannye
2015-07-18
1
-13
/
+13
*
fix variable naming
YamaArashi
2015-07-18
1
-1
/
+1
*
menu stuff
YamaArashi
2015-07-15
1
-45
/
+48
*
named wram variables
YamaArashi
2015-07-14
1
-7
/
+7
*
field moves
YamaArashi
2015-07-14
1
-3
/
+3
*
Use more screen dimension constants
dannye
2015-07-14
1
-3
/
+3
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-9
/
+9
|
\
|
*
named party menu/naming screen wram variables
YamaArashi
2015-07-13
1
-7
/
+7
|
*
named wram variables
YamaArashi
2015-07-12
1
-2
/
+2
*
|
Use more *Coord
dannye
2015-07-14
1
-1
/
+1
|
/
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-24
/
+24
*
Named wram symbols
YamaArashi
2015-02-07
1
-2
/
+2
*
commented menu stuff
YamaArashi
2015-02-07
1
-3
/
+3
*
serial/trade/misc
YamaArashi
2015-02-07
1
-6
/
+6
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-3
/
+3
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-5
/
+5
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-9
/
+9
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-14
/
+14
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-32
/
+16
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-16
/
+8
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-17
/
+17
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-9
/
+9
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-99
/
+99
*
Comment some more bank 0 functions.
yenatch
2014-05-23
1
-2
/
+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+875