| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -871/+0 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -279/+279 |
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| * | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 | 2017-09-25 | 1 | -1/+1 |
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| * | Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokered | dannye | 2016-06-12 | 1 | -1/+1 |
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| | * | sync engine code with pokered | YamaArashi | 2016-06-11 | 1 | -8/+8 |
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| * | | Remove more address comments | dannye | 2016-06-12 | 1 | -8/+8 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -23/+23 |
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| * | Sync with pokered | dannye | 2016-06-11 | 1 | -3/+3 |
| | | | | | from August 29, 2015 to April 6, 2016 | ||||
| * | engine/menu/start_menu.asm | luckytyphlosion | 2015-11-15 | 1 | -45/+62 |
| | | | | | | Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | ||||
| * | Complete documentation of bank3 | luckytyphlosion | 2015-10-18 | 1 | -1/+1 |
| | | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | ||||
| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -4/+4 |
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| * | More joypad constants | dannye | 2015-08-11 | 1 | -2/+2 |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -6/+6 |
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| * | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+1 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -10/+10 |
| | | | | | and other clean up | ||||
| * | constants for PrintNumber | YamaArashi | 2015-07-29 | 1 | -2/+2 |
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| * | yet more naming | YamaArashi | 2015-07-25 | 1 | -6/+6 |
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| * | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -13/+13 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -1/+1 |
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| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -45/+48 |
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| * | named wram variables | YamaArashi | 2015-07-14 | 1 | -7/+7 |
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| * | field moves | YamaArashi | 2015-07-14 | 1 | -3/+3 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -3/+3 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -9/+9 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 1 | -7/+7 |
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| | * | named wram variables | YamaArashi | 2015-07-12 | 1 | -2/+2 |
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| * | | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -24/+24 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -2/+2 |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -3/+3 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -6/+6 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -3/+3 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -5/+5 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -9/+9 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -14/+14 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -32/+16 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -16/+8 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -17/+17 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -9/+9 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -99/+99 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -2/+2 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+875 |
