| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -495/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -481/+0 | |
| 2020-06-27 | Organize gfx/ | Rangi | 1 | -2/+2 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -3/+4 | |
| 2016-07-18 | A few missed hardcoded decimal points | dannye | 1 | -1/+1 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -2/+3 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -5/+5 | |
| 2016-06-12 | Remove the last address comments | dannye | 1 | -3/+3 | |
| except for wram.asm and sram.asm also delete unused yellow file | |||||
| 2016-06-12 | Remove some leftover address comments | dannye | 1 | -1/+1 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -3/+3 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -21/+21 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -19/+19 | |
| 2015-12-29 | More BankF documentation | luckytyphlosion | 1 | -2/+2 | |
| Also introduce bit direction constants and setpal macros | |||||
| 2015-11-14 | engine/menu/status_screen.asm | luckytyphlosion | 1 | -30/+44 | |
| Also fix gfx.py from not recognizing modules in extras/pokemontools | |||||
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -5/+5 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -1/+1 | |
| Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -5/+5 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -3/+3 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -1/+2 | |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -2/+2 | |
| 2015-08-07 | fixed names | YamaArashi | 1 | -2/+2 | |
| 2015-08-07 | named wram variables | YamaArashi | 1 | -1/+1 | |
| 2015-08-05 | Use more lb | dannye | 1 | -8/+8 | |
| and other clean up | |||||
| 2015-07-29 | constants for PrintNumber | YamaArashi | 1 | -9/+9 | |
| 2015-07-18 | misc | YamaArashi | 1 | -22/+21 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -31/+31 | |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -9/+11 | |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -5/+5 | |
| 2015-07-14 | Use more screen dimension constants | dannye | 1 | -13/+14 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -21/+21 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-04-01 | Rename battle files and split move effects Part 1 | xCrystal | 1 | -0/+64 | |
| 1.asm, 4.asm, and 4_2.asm | |||||
| 2015-02-08 | move-related things | YamaArashi | 1 | -5/+5 | |
| 2015-02-07 | fixed hp bar wram label and misc | YamaArashi | 1 | -1/+1 | |
| 2015-02-07 | Named wram symbols | YamaArashi | 1 | -20/+20 | |
| 2015-02-07 | commented battle stuff | YamaArashi | 1 | -1/+1 | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -6/+6 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -62/+31 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -4/+2 | |
| 2014-06-16 | Use macros to define predefs. | yenatch | 1 | -1/+1 | |
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -6/+6 | |
| 2014-06-10 | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | 1 | -2/+2 | |
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -4/+4 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -44/+44 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+446 | |
