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* intro: brief POKeMON SL0P EDITION splash on the fastboot pathAsh Ketchum7 days1-2/+5
| | | | | | New SlopSplash (engine/slop_intro.asm) clears the screen, draws the two centered lines, pushes to VRAM and holds ~2s, then MainMenu's autoload continues into the game. Replaces the vanilla intro/title for the fast-boot-into-save flow.
* fastboot: skip intro/title/menu and autoload save if one existsAsh Ketchum7 days1-1/+6
| | | | | | | | | | | | | | Three small hooks, all gated on CheckForPlayerNameInSRAM (carry = save present): - home/init.asm: skip 'predef PlayIntro' when a save exists - engine/movie/title.asm (PrepareTitleScreen): jp MainMenu, skipping the title screen (only the boot path hits PrepareTitleScreen; return-to-title paths jp DisplayTitleScreen directly, so they're unaffected) - engine/menus/main_menu.asm (MainMenu): after TryLoadSaveFile, if wSaveFileStatus==2 jp SpecialEnterMap, skipping the CONTINUE menu Exported CheckForPlayerNameInSRAM (:: ) so home/init.asm can farcall it. New game (no save) path is fully preserved. Ship pokeyellow.gbc only; the _DEBUG build overflows home ROM0 by 8 bytes with the init hook.
* Merge branch 'master' of https://github.com/pret/pokereddannye2025-11-121-1/+1
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| * Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-5/+5
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-09-061-2/+2
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| * Label and constant cleanup (#528)Narishma-gb2025-09-031-2/+3
| | | | | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-14/+14
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| * Use combined hardware constantsRangi422025-06-301-1/+1
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| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-24/+24
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-301-1/+1
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| * Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-7/+7
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| * Remove redundant parenthesesRangi422024-12-161-2/+2
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-21/+19
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| * Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-1/+1
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| * Identify various flag labels and bit constants (#454)Sylvie2024-07-161-41/+45
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| * Identify some unused WRAM variables (#453)Sylvie2024-06-151-1/+1
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* | Improve documentation of some SRAM routines (#114)SatoMew2024-06-261-5/+2
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-11-201-2/+7
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| * Thoroughly document debug code (#410)SatoMew2023-07-151-4/+9
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-04-251-0/+1
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| * Complete and improve debug name labels (#408)SatoMew2023-02-261-0/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-2/+2
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| * Identify some `.asm_*` labelsRangi2022-07-101-2/+2
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| * Improved Virtual Console patch identifiers (#357)vulcandth2022-06-061-2/+2
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| * Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-0/+2
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* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-11-231-3/+3
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| * Add some constants for options (#344)Yoann Fievez2021-11-051-7/+6
| | | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
| * Refactorize check button pressed (#340)Yoann Fievez2021-11-051-7/+7
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-141-0/+0
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| * Fix file modesdannye2020-11-141-0/+0
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| * Add comments associating constants with data, and identify some more dataRangi2020-07-201-4/+4
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| * $ec = "▷"Rangi2020-07-161-4/+4
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| * Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-0/+1
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| * Sync coordinate macros with pokecrystalRangi2020-07-071-32/+32
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-16/+16
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-8/+10
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| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-5/+5
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| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+712
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* Sync with pokereddannye2020-11-041-0/+300