| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | intro: brief POKeMON SL0P EDITION splash on the fastboot path | Ash Ketchum | 7 days | 1 | -2/+5 |
| | | | | | | | New SlopSplash (engine/slop_intro.asm) clears the screen, draws the two centered lines, pushes to VRAM and holds ~2s, then MainMenu's autoload continues into the game. Replaces the vanilla intro/title for the fast-boot-into-save flow. | ||||
| * | fastboot: skip intro/title/menu and autoload save if one exists | Ash Ketchum | 7 days | 1 | -1/+6 |
| | | | | | | | | | | | | | | | Three small hooks, all gated on CheckForPlayerNameInSRAM (carry = save present): - home/init.asm: skip 'predef PlayIntro' when a save exists - engine/movie/title.asm (PrepareTitleScreen): jp MainMenu, skipping the title screen (only the boot path hits PrepareTitleScreen; return-to-title paths jp DisplayTitleScreen directly, so they're unaffected) - engine/menus/main_menu.asm (MainMenu): after TryLoadSaveFile, if wSaveFileStatus==2 jp SpecialEnterMap, skipping the CONTINUE menu Exported CheckForPlayerNameInSRAM (:: ) so home/init.asm can farcall it. New game (no save) path is fully preserved. Ship pokeyellow.gbc only; the _DEBUG build overflows home ROM0 by 8 bytes with the init hook. | ||||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-11-12 | 1 | -1/+1 |
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| | * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 | 1 | -5/+5 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-09-06 | 1 | -2/+2 |
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| | * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 1 | -2/+3 |
| | | | | | | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -14/+14 |
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| | * | Use combined hardware constants | Rangi42 | 2025-06-30 | 1 | -1/+1 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -24/+24 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-01-30 | 1 | -1/+1 |
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| | * | Consistently capitalize `ASSERT` directives (#489) | Rangi | 2025-01-28 | 1 | -7/+7 |
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| | * | Remove redundant parentheses | Rangi42 | 2024-12-16 | 1 | -2/+2 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -21/+19 |
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| | * | Identify `wCurrentMapScriptFlags` bits (#467) | Sylvie | 2024-09-24 | 1 | -1/+1 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -41/+45 |
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| | * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 | 1 | -1/+1 |
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| * | | Improve documentation of some SRAM routines (#114) | SatoMew | 2024-06-26 | 1 | -5/+2 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-11-20 | 1 | -2/+7 |
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| | * | Thoroughly document debug code (#410) | SatoMew | 2023-07-15 | 1 | -4/+9 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-04-25 | 1 | -0/+1 |
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| | * | Complete and improve debug name labels (#408) | SatoMew | 2023-02-26 | 1 | -0/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2022-09-12 | 1 | -2/+2 |
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| | * | Identify some `.asm_*` labels | Rangi | 2022-07-10 | 1 | -2/+2 |
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| | * | Improved Virtual Console patch identifiers (#357) | vulcandth | 2022-06-06 | 1 | -2/+2 |
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| | * | Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351) | vulcandth | 2022-03-26 | 1 | -0/+2 |
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| * | | Merge remote-tracking branch 'remotes/pokered/master' | Rangi | 2021-11-23 | 1 | -3/+3 |
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| | * | Add some constants for options (#344) | Yoann Fievez | 2021-11-05 | 1 | -7/+6 |
| | | | | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | ||||
| | * | Refactorize check button pressed (#340) | Yoann Fievez | 2021-11-05 | 1 | -7/+7 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 | 1 | -4/+4 |
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| | * | $ec = "▷" | Rangi | 2020-07-16 | 1 | -4/+4 |
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| | * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 | 1 | -0/+1 |
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| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 1 | -32/+32 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -16/+16 |
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| | * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 1 | -8/+10 |
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| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -5/+5 |
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| | * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 1 | -0/+712 |
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| * | Sync with pokered | dannye | 2020-11-04 | 1 | -0/+300 |
