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* Use more hardware and graphics constants (#532)Narishma-gb2025-11-181-2/+2
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-3/+3
* Label and constant cleanup (#528)Narishma-gb2025-09-031-92/+109
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-71/+71
* Identify more flag bits (#464)Sylvie2024-09-231-7/+7
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-5/+4
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-031-2/+2
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-171-1/+1
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-061-1/+1
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-20/+23
* Refactorize check button pressed (#340)Yoann Fievez2021-11-051-1/+1
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-1/+1
* Identify hUILayoutFlagsRangi2021-02-131-4/+4
* Update related tile animation constantsSatoMew2020-11-291-2/+2
* Label and document hFFD7 more accuratelySatoMew2020-11-291-2/+2
* Fix file modesdannye2020-11-141-0/+0
* Sync coordinate macros with pokecrystalRangi2020-07-071-10/+10
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-4/+4
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-12/+12
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-2/+2
* Replace raw hex values with HRAM constantsRangi2020-07-031-4/+4
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-6/+6
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+708