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* Comment more unreferenced local labels (#550)Narishma-gb2025-12-156-33/+36
* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-273-10/+10
* Use more hardware and graphics constants (#532)Narishma-gb2025-11-184-11/+12
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-127-33/+33
* Revise some RAM buffer constantsRangi2025-09-261-1/+1
* Label and constant cleanup (#528)Narishma-gb2025-09-034-113/+131
* Use combined hardware constantsRangi422025-06-301-1/+1
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-309-121/+121
* Fix typosdannye2025-06-031-2/+2
* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-082-2/+2
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-7/+7
* Remove redundant parenthesesRangi422024-12-161-2/+2
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-1/+1
* Identify more flag bits (#464)Sylvie2024-09-236-16/+16
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-184-30/+30
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-1/+1
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-045-17/+17
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-243-6/+6
* Identify various flag labels and bit constants (#454)Sylvie2024-07-1612-132/+135
* Identify some unused WRAM variables (#453)Sylvie2024-06-152-2/+2
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-031-2/+2
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-5/+5
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-1/+1
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-201-1/+1
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-171-1/+1
* Improve comment about the "ED" tile bug (#421)SatoMew2023-07-161-3/+2
* Thoroughly document debug code (#410)SatoMew2023-07-151-4/+9
* Complete and improve debug name labels (#408)SatoMew2023-02-261-0/+1
* Identify some `.asm_*` labelsRangi2022-07-101-2/+2
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-1/+1
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-062-3/+3
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-262-20/+25
* Add some constants for options (#344)Yoann Fievez2021-11-051-7/+6
* Refactorize check button pressed (#340)Yoann Fievez2021-11-056-22/+22
* wcf4b -> wStringBufferRangi2021-08-282-8/+8
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-311-1/+1
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-1/+1
* Identify hUILayoutFlagsRangi2021-02-132-8/+8
* Update related tile animation constantsSatoMew2020-11-291-2/+2
* Label and document hFFD7 more accuratelySatoMew2020-11-294-11/+11
* Fix file modesdannye2020-11-1410-0/+0
* Port some formatting from pokeyellowRangi2020-11-041-2/+1
* Add comments associating constants with data, and identify some more dataRangi2020-07-203-218/+10
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-4/+2
* $c9 was "の" in JapaneseRangi2020-07-161-1/+1
* $ec = "▷"Rangi2020-07-161-4/+4
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-0/+1
* Clean up some data, using macros for multiline list entriesRangi2020-07-143-29/+10
* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-4/+4
* Use 'tile' and 'tiles' macrosRangi2020-07-072-18/+18