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* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-1/+1
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-1/+1
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-6/+6
* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-081-1/+1
* Identify more flag bits (#464)Sylvie2024-09-231-2/+2
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-25/+25
* Refactorize check button pressed (#340)Yoann Fievez2021-11-051-5/+5
* Add comments associating constants with data, and identify some more dataRangi2020-07-201-212/+4
* Sync coordinate macros with pokecrystalRangi2020-07-071-8/+8
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-2/+2
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-3/+5
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+767