| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | commented trade amim functions | YamaArashi | 2015-03-14 | 1 | -6/+7 |
| * | relabel and add comment | YamaArashi | 2015-03-13 | 1 | -3/+7 |
| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 1 | -39/+55 |
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 |
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -1/+1 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -1/+1 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -30/+30 |
| * | More wOAMBuffer references. | yenatch | 2014-05-27 | 1 | -1/+1 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -17/+17 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+403 |
