aboutsummaryrefslogtreecommitdiffstats
path: root/engine/movie/hall_of_fame.asm (unfollow)
Commit message (Expand)AuthorFilesLines
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-1/+1
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi1-1/+1
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-1/+1
2025-09-10Misc. naming and cleanup (#139)Narishma-gb1-3/+3
2025-09-03Label and constant cleanup (#528)Narishma-gb1-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-2/+2
2025-05-25Use more ldpikacrydannye1-1/+1
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb1-1/+1
2024-09-24Identify hardware register bits (#469)Sylvie1-2/+2
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-2/+2
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie1-1/+1
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie1-2/+2
2024-06-26Improve documentation of some SRAM routines (#114)SatoMew1-2/+2
2020-11-29Label and document hFFD7 more accuratelySatoMew1-1/+1
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-37/+37
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-288/+0
2020-05-20Sync with pokereddannye1-1/+1
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-1/+1
2016-06-12sync textYamaArashi1-2/+2
2016-06-12remove map header addr commentsYamaArashi1-1/+1
2016-06-12Remove more address commentsdannye1-2/+2
2016-06-12sync engine code with pokeyellowYamaArashi1-4/+4
2016-06-11sync engine code with pokeredYamaArashi1-5/+6
2016-06-11remove address commentsYamaArashi1-17/+17
2016-06-11remove address commentsYamaArashi1-16/+16
2016-06-11Sync with pokereddannye1-4/+4
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt1-2/+1
2016-06-06Clean up white spacedannye1-2/+2
2016-05-30League PC code, address comments for hidden_items.asmluckytyphlosion1-1/+1
2016-01-03Fix game time labelsPikalaxALT1-2/+2
2015-12-29More BankF documentationluckytyphlosion1-1/+1
2015-11-15engine/menu/start_menu.asmluckytyphlosion1-2/+2
2015-10-26Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion1-1/+1
2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion1-1/+1
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion1-1/+1
2015-10-12Rename some palette labels.luckytyphlosion1-1/+1
2015-10-11more annotations on ModifyPikachuHappinessPikalaxALT1-1/+1
2015-08-30No more S_dannye1-2/+2
2015-08-30No more W_dannye1-3/+3
2015-08-30Fixes.luckytyphlosion1-3/+3
2015-08-12named more variablesYamaArashi1-1/+1
2015-08-12commented SGB palette stuffYamaArashi1-4/+4
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-1/+1
2015-08-09Fix bank1c errors and a few missed bank0 errors.luckytyphlosion1-1/+1
2015-08-08commented audio codeYamaArashi1-4/+4
2015-08-05Use more lbdannye1-2/+2
2015-08-03Attempt to make Yellow buildable, part 6.luckytyphlosion1-4/+4
2015-08-01Attempt to make yellow buildable.luckytyphlosion1-3/+3
2015-07-29constants for PrintNumberYamaArashi1-2/+2