| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 2025-11-25 | 1 | -1/+1 |
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| * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 | 1 | -4/+4 |
| | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||||
| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -5/+5 |
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| * | Change names of move subanimations to be meaningful (#389) | BlueZangoose | 2022-09-25 | 1 | -4/+4 |
| | | | | Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com> | ||||
| * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 | 1 | -9/+9 |
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| * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| * | Some formatting changes | Rangi | 2020-10-19 | 1 | -6/+2 |
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| * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 | 1 | -0/+243 |
