| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fastboot: skip intro/title/menu and autoload save if one exists | Ash Ketchum | 7 days | 1 | -0/+12 |
| | | | | | | | | | | | | | | | Three small hooks, all gated on CheckForPlayerNameInSRAM (carry = save present): - home/init.asm: skip 'predef PlayIntro' when a save exists - engine/movie/title.asm (PrepareTitleScreen): jp MainMenu, skipping the title screen (only the boot path hits PrepareTitleScreen; return-to-title paths jp DisplayTitleScreen directly, so they're unaffected) - engine/menus/main_menu.asm (MainMenu): after TryLoadSaveFile, if wSaveFileStatus==2 jp SpecialEnterMap, skipping the CONTINUE menu Exported CheckForPlayerNameInSRAM (:: ) so home/init.asm can farcall it. New game (no save) path is fully preserved. Ship pokeyellow.gbc only; the _DEBUG build overflows home ROM0 by 8 bytes with the init hook. | ||||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-01-17 | 1 | -1/+1 |
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| | * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 | 1 | -2/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-11-12 | 1 | -1/+1 |
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| | * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-09-06 | 1 | -2/+0 |
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| | * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 1 | -1/+1 |
| | | | | | | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -6/+6 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -3/+3 |
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| * | | Use more ldpikacry | dannye | 2025-05-25 | 1 | -6/+4 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-01-30 | 1 | -3/+3 |
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| | * | Consistently capitalize `ASSERT` directives (#489) | Rangi | 2025-01-28 | 1 | -2/+2 |
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| | * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 | 1 | -1/+1 |
| | | | | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -2/+4 |
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| | * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 | 1 | -1/+1 |
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| | * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 | 1 | -1/+1 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -2/+4 |
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| * | | Improve documentation of some SRAM routines (#114) | SatoMew | 2024-06-26 | 1 | -2/+2 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-11-20 | 1 | -2/+2 |
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| | * | Thoroughly document debug code (#410) | SatoMew | 2023-07-15 | 1 | -4/+4 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-04-25 | 1 | -9/+14 |
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| | * | Complete and improve debug name labels (#408) | SatoMew | 2023-02-26 | 1 | -9/+14 |
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| | * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 | 1 | -2/+2 |
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| * | | Fix some whitespace | Rangi | 2022-08-07 | 1 | -2/+2 |
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| * | | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 2022-07-09 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-12-15 | 1 | -1/+1 |
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| | * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Use STARTER1 and STARTER2 for the title screen | Rangi | 2020-11-07 | 1 | -2/+2 |
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| | * | Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵ | Rangi | 2020-08-31 | 1 | -1/+2 |
| | | | | | | | | | like the starters) | ||||
| | * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 | 1 | -0/+5 |
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| | * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -9/+9 |
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| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 1 | -6/+6 |
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| | * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 1 | -6/+6 |
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| | * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 1 | -4/+4 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -19/+19 |
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| | * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 1 | -1/+1 |
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| | * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | 1 | -1/+1 |
| | | | | | | | | | by rgbds 0.4.0) | ||||
| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -3/+3 |
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| | * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 1 | -0/+403 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| * | More debug yellow | dannye | 2020-11-07 | 1 | -1/+5 |
| | | | | | only debug menu left | ||||
| * | Start disassembling debug yellow | dannye | 2020-11-06 | 1 | -0/+8 |
| | | | | | non matching | ||||
| * | Remove trailing whitespace | Rangi | 2020-11-05 | 1 | -5/+5 |
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| * | Start reorganizing pokeyellow | Rangi | 2020-11-04 | 1 | -1/+1 |
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| * | Sync with pokered | dannye | 2020-11-04 | 1 | -0/+370 |
