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2026-06-20Use `SOUND_MASK` constant in `TradeAnimCommon` (#159)CreamElDudJafar1-1/+1
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb1-2/+2
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-2/+2
2025-09-03Label and constant cleanup (#528)Narishma-gb1-6/+6
2025-06-30Use combined hardware constantsRangi421-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-19/+19
2024-09-29`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne1-27/+37
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-3/+3
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie1-1/+1
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie1-1/+1
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-4/+4
2022-07-09wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton1-3/+3
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton1-3/+3
2022-06-06RGBDS syntax updates (#86)vulcandth1-3/+3
2022-06-06RGBDS syntax updates (#358)vulcandth1-3/+3
2021-08-28wcf4b -> wStringBufferRangi1-1/+1
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-120/+122
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-853/+0
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu221-1/+1
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz1-1/+1
2016-06-12sync engine code with pokeyellowYamaArashi1-5/+5
2016-06-11sync engine code with pokeredYamaArashi1-1/+1
2016-06-11remove address commentsYamaArashi1-54/+54
2016-06-11remove address commentsYamaArashi1-54/+54
2015-12-31BankF documentation from HasMonFainted to Func_3d536luckytyphlosion1-1/+1
2015-12-23engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asmluckytyphlosion1-68/+72
2015-12-05BankD misc functionsluckytyphlosion1-8/+8
2015-11-15engine/menu/start_menu.asmluckytyphlosion1-2/+2
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-3/+3
2015-08-30No more W_dannye1-12/+12
2015-08-14add border constant and clear up misnomerYamaArashi1-5/+5
2015-08-12named more variablesYamaArashi1-1/+1
2015-08-12commented SGB palette stuffYamaArashi1-6/+6
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-4/+4
2015-08-09Replace some hardcoded data sizesdannye1-4/+4
2015-08-05Use more lbdannye1-5/+5
2015-07-24named animation functions/variablesYamaArashi1-6/+6
2015-07-19jpab/jpba macrosYamaArashi1-3/+1
2015-07-19Name sound effectsdannye1-2/+2
2015-07-18Consolidate coord macrosdannye1-16/+16
2015-07-14Use more *Coorddannye1-1/+1
2015-07-12more trade comments/fixesYamaArashi1-3/+10
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-1/+1
2015-03-14commented trade amim functionsYamaArashi1-148/+241
2015-03-13relabel and add commentYamaArashi1-2/+2
2015-03-13commented mon_party_sprites.asmYamaArashi1-3/+3
2015-02-07serial/trade/miscYamaArashi1-185/+186
2014-09-23Rename hVBlank* constants to h*.yenatch1-3/+3
2014-09-17Use move animation constants instead of static values.yenatch1-6/+6