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* `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne2024-09-29
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* RGBDS syntax updates (#358)vulcandth2022-06-06
* wcf4b -> wStringBufferRangi2021-08-28
* Fix file modesdannye2020-11-14
* Add comments associating constants with data, and identify some more dataRangi2020-07-20
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* Identify remaining tilemap IDsRangi2020-07-17
* Use 'tile' and 'tiles' macrosRangi2020-07-07
* Sync coordinate macros with pokecrystalRangi2020-07-07
* Use HIGH() and LOW()Rangi2020-07-07
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02