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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Use RGBDS 0.9.0 (#482)
Rangi
2024-12-25
*
Use `SERIAL_RNS_LENGTH` in `BattleRandom`
Rangi42
2024-12-21
*
Remove redundant parentheses
Rangi42
2024-12-16
*
Use "gray", not "grey"
Rangi42
2024-12-16
*
Assert the relations between some move effect constants (#478)
Sylvie
2024-11-24
*
`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`
Vortyne
2024-10-07
*
`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)
Vortyne
2024-09-29
*
This byte is written to, but not used (#471)
Vortyne
2024-09-25
*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
*
Identify hardware register bits (#469)
Sylvie
2024-09-24
*
Identify more bit flags (#465)
Sylvie
2024-09-24
*
Fix comment: Road -> Roar (#466)
Vortyne
2024-09-24
*
Identify more flag bits (#464)
Sylvie
2024-09-23
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
*
Use correct label in get_trainer_name.asm (#461)
Vortyne
2024-09-09
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
*
Fix hard-coded bank
dannye
2024-05-05
*
Update to RGBDS 0.7.0 (#447)
Rangi
2024-01-03
*
Clean up item comments (#443)
SatoMew
2023-12-18
*
Correct StarterDex function comment (#440)
colawsol
2023-12-06
*
Delete a couple EOL whitespace.
vulcandth
2023-11-22
*
Fix a few usages of EFFECTIVE
dannye
2023-11-21
*
Fix inaccurate comment in UpdateNPCSprite
Rangi42
2023-11-21
*
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
2023-11-21
*
Use some more constants in place of raw numbers
Rangi42
2023-11-21
*
Replace some `$a` with `EFFECTIVE` (#399)
RainbowMetalPigeon
2023-11-21
*
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
2023-11-21
*
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2023-11-21
*
Identify `wSavedCoordIndex` and its other usages
Rangi42
2023-11-20
*
Add `bigdw` and `dc` data macros
Rangi42
2023-11-20
*
Identify the unnamed HRAM variables and one WRAM label (#438)
Vortyne
2023-11-20
*
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
2023-11-19
*
Identify more map script labels
Rangi42
2023-11-18
*
.calculateHPBarCoords incorrectly referenced OAM
vulcandth
2023-11-17
*
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
*
Use PSN constant in PoisonEffect routine (#426)
strager
2023-09-20
*
Improve comment about the "ED" tile bug (#421)
SatoMew
2023-07-16
*
Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
2023-07-16
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
*
Name some unnamed animation constants (#396)
Vortyne
2023-03-25
*
Complete and improve debug name labels (#408)
SatoMew
2023-02-26
*
Revert PR #395
Rangi
2022-09-26
*
Bug: Sprites can receive the wrong movement byte (#395)
Vortyne
2022-09-26
*
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-25
*
Use a SPRITE_SET_LENGTH constant
Rangi
2022-09-24
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