| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro | Ash Ketchum | 2026-07-15 |
| | | | | | | | | | | | | - home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts the overworld loop so the fly-warp flags get processed. - engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery (wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet unconditionally to validate the hook; the real destination menu is next. - Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10) to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior is unchanged; new-game path still shows the intro. | ||
| * | fastboot: skip intro/title/menu and autoload save if one exists | Ash Ketchum | 2026-07-15 |
| | | | | | | | | | | | | | | | Three small hooks, all gated on CheckForPlayerNameInSRAM (carry = save present): - home/init.asm: skip 'predef PlayIntro' when a save exists - engine/movie/title.asm (PrepareTitleScreen): jp MainMenu, skipping the title screen (only the boot path hits PrepareTitleScreen; return-to-title paths jp DisplayTitleScreen directly, so they're unaffected) - engine/menus/main_menu.asm (MainMenu): after TryLoadSaveFile, if wSaveFileStatus==2 jp SpecialEnterMap, skipping the CONTINUE menu Exported CheckForPlayerNameInSRAM (:: ) so home/init.asm can farcall it. New game (no save) path is fully preserved. Ship pokeyellow.gbc only; the _DEBUG build overflows home ROM0 by 8 bytes with the init hook. | ||
| * | Use `SOUND_MASK` constant in `TradeAnimCommon` (#159) | CreamElDudJafar | 2026-06-20 |
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| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-01-17 |
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| | * | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 2026-01-07 |
| | | | | | | | | | them to "toggleable objects" (#557) | ||
| | * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 |
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| | * | Define player and rival names once, to be used in two places (#545) | Rangi | 2025-12-01 |
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| | * | Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) | Narishma-gb | 2025-11-27 |
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| | * | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 2025-11-25 |
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| | * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 |
| | | | | | | | | | | | | | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-11-12 |
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| | * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 |
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| * | | Misc. naming and cleanup (#139) | Narishma-gb | 2025-09-10 |
| | | | | | | | | | | | | | | | | | | | * Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar` | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-09-06 |
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| | * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 |
| | | | | | | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||
| * | | Fix .tilemap file extension, fix some typos (#138) | Narishma-gb | 2025-09-06 |
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| * | | Use hardware.inc constants in places unique to Yellow | Rangi42 | 2025-07-02 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 |
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| | * | Use combined hardware constants | Rangi42 | 2025-06-30 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 |
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| * | | Use more ldpikacry | dannye | 2025-05-25 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-05-10 |
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| | * | Use constants in `PrintBCDNumber` calls (#503) | Narishma-gb | 2025-04-08 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-01-30 |
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| | * | Consistently capitalize `ASSERT` directives (#489) | Rangi | 2025-01-28 |
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| | * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 |
| | | | | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-10-09 |
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| | * | `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472) | Vortyne | 2024-09-29 |
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| | * | This byte is written to, but not used (#471) | Vortyne | 2024-09-25 |
| | | | | | | | | | | | | | | | | | | | it's written to in init_player_data.asm ``` ld hl, wObtainedBadges ld [hli], a ld [hl], a ``` | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 |
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| | * | Identify hardware register bits (#469) | Sylvie | 2024-09-24 |
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| | * | Identify more bit flags (#465) | Sylvie | 2024-09-24 |
| | | | | | | | | | | | * Identify more bit flags * Space | ||
| | * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 |
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| | * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 |
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| | * | Identify wcd6d as wNameBuffer and others (#455) | Sylvie | 2024-07-24 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 |
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| | * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 |
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| * | | Improve documentation of some SRAM routines (#114) | SatoMew | 2024-06-26 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-05-05 |
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| | * | Fix hard-coded bank | dannye | 2024-05-05 |
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| * | | Rename pikachu palette packets | dannye | 2023-11-21 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-11-21 |
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| | * | Add `bigdw` and `dc` data macros | Rangi42 | 2023-11-20 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-11-20 |
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| | * | Thoroughly document debug code (#410) | SatoMew | 2023-07-15 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-04-25 |
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| | * | Complete and improve debug name labels (#408) | SatoMew | 2023-02-26 |
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| * | | Merge remote-tracking branch 'remotes/pokered/master' | Rangi | 2022-10-02 |
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| | * | Change names of move subanimations to be meaningful (#389) | BlueZangoose | 2022-09-25 |
| | | | | | | | Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com> | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2022-09-12 |
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