| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -1/+1 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -9/+9 |
| * | S_SPRITEBUFFER0 static address | U-Fish-PC\Daniel | 2014-06-25 | 1 | -1/+1 |
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -8/+4 |
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -4/+2 |
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -1/+1 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -2/+2 |
| * | More music bank references | U-Fish-PC\Daniel | 2014-06-10 | 1 | -1/+1 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -3/+3 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -27/+27 |
| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -1/+1 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+238 |
