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* Build only YellowU-Daniel-PC\Daniel2015-08-011-48/+0
* Kill version.asm.IIMarckus2014-10-171-6/+6
* Add Yellow player/rival names.IIMarckus2014-10-091-0/+22
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-8/+4
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-22/+22
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+255