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* Sync with pokereddannye2020-11-041-241/+0
* Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-121-1/+1
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| * Remove some leftover address commentsdannye2016-06-121-1/+1
| * remove address commentsYamaArashi2016-06-111-18/+18
| * Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-131-28/+0
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| | * Clean up more Yellow ifdefs.IIMarckus2016-03-221-22/+0
| * | Split default names strings into separate lines to make it less unpleasant to...pikalaxalt2016-05-131-6/+24
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| * No more W_dannye2015-08-301-2/+2
* | remove address commentsYamaArashi2016-06-111-14/+14
* | More syncing with pokereddannye2016-06-111-2/+9
* | Clean up white spacedannye2016-06-061-1/+1
* | oak_speech2.asmluckytyphlosion2015-11-011-20/+20
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-97/+106
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| * More joypad constantsdannye2015-08-111-1/+1
| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-1/+1
| * Use more lbdannye2015-08-051-1/+1
| * Consolidate coord macrosdannye2015-07-181-6/+6
| * fix variable namingYamaArashi2015-07-181-66/+74
| * Use more screen dimension constantsdannye2015-07-141-0/+1
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-4/+4
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| | * named party menu/naming screen wram variablesYamaArashi2015-07-131-4/+4
| * | Use more *Coorddannye2015-07-141-2/+2
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| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-26/+26
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-48/+0
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* Kill version.asm.IIMarckus2014-10-171-6/+6
* Add Yellow player/rival names.IIMarckus2014-10-091-0/+22
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-8/+4
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-22/+22
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+255