| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-01-17 | 1 | -3/+3 |
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| | * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -4/+4 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -4/+4 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-01-30 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-10-09 | 1 | -4/+7 |
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| | * | `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472) | Vortyne | 2024-09-29 | 1 | -4/+7 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -4/+4 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -4/+4 |
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| * | | Merge remote-tracking branch 'remotes/pokered/master' | Rangi | 2022-10-02 | 1 | -2/+2 |
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| | * | Change names of move subanimations to be meaningful (#389) | BlueZangoose | 2022-09-25 | 1 | -2/+2 |
| | | | | | | | Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com> | ||||
| | * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 | 1 | -1/+1 |
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| * | | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 2022-07-09 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 | 1 | -2/+2 |
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| | * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -12/+12 |
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| | * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 1 | -1/+1 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -4/+4 |
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| | * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -2/+2 |
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| | * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 1 | -1/+1 |
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| | * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 1 | -4/+4 |
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| | * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 1 | -1/+1 |
| | | | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| | * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -13/+1 |
| | | | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| | * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -1/+1 |
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| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -11/+11 |
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| | * | No more W_ | dannye | 2015-08-30 | 1 | -6/+6 |
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| * | | Define OAM_HIGH_PALS for %100 in OAM attributes | Rangi | 2020-11-06 | 1 | -2/+2 |
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| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -39/+27 |
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| * | | Rename spritestatedata structs. | luckytyphlosion | 2018-11-18 | 1 | -1/+1 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -11/+11 |
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| * | | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 2016-06-06 | 1 | -1/+1 |
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| * | | Start working on engine/battle/animations.asm | luckytyphlosion | 2016-03-17 | 1 | -1/+1 |
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| * | | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -5/+5 |
| | | | | | | | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | | Complete documentation of bank3 | luckytyphlosion | 2015-10-18 | 1 | -1/+1 |
| | | | | | | | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | ||||
| * | | More bank3 documentation | luckytyphlosion | 2015-10-17 | 1 | -15/+16 |
| |/ | | | | Also misc. documentation in bank3c and bank3f | ||||
| * | Use more lb | dannye | 2015-08-05 | 1 | -3/+3 |
| | | | | | and other clean up | ||||
| * | named animation functions/variables | YamaArashi | 2015-07-24 | 1 | -60/+65 |
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| * | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | named wram variables | YamaArashi | 2015-07-14 | 1 | -2/+2 |
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| * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -2/+2 |
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| * | player animations, emotion bubbles, etc. | YamaArashi | 2015-07-14 | 1 | -2/+2 |
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| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -8/+8 |
| | | | | | also sprite direction constants | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -19/+19 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -3/+3 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -2/+2 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -5/+5 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -19/+19 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -3/+3 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -1/+1 |
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