| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2025-11-25 | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 1 | -3/+3 |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 1 | -11/+11 |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 1 | -11/+11 |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -4/+4 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -4/+4 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -3/+3 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -3/+3 |
| 2016-03-28 | Complete documentation of bank1e | luckytyphlosion | 1 | -3/+5 |
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -38/+38 |
| 2015-07-14 | hall of fame / credits | YamaArashi | 1 | -1/+1 |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -4/+4 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -7/+7 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -21/+21 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+89 |
