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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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overworld
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healing_machine.asm
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Author
Age
Files
Lines
*
Rename some palette labels.
luckytyphlosion
2015-10-12
1
-3
/
+3
*
Make pokeyellow build correctly.
luckytyphlosion
2015-09-03
1
-1
/
+1
*
Fixes.
luckytyphlosion
2015-08-30
1
-2
/
+0
*
Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
1
-25
/
+25
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*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-10
1
-20
/
+20
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*
commented audio code
YamaArashi
2015-08-08
1
-20
/
+20
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*
|
Replace some hardcoded data sizes
dannye
2015-08-09
1
-1
/
+1
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/
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*
Use more lb
dannye
2015-08-05
1
-1
/
+1
|
*
Unify audio bank references
dannye
2015-07-22
1
-1
/
+1
|
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-3
/
+4
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*
small changes
YamaArashi
2015-07-18
1
-3
/
+4
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*
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Name sound effects
dannye
2015-07-19
1
-1
/
+1
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/
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*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-8
/
+8
|
*
Hardcoded audio bank references
U-Daniel-PC\Daniel
2015-06-12
1
-1
/
+1
*
|
Fix bank1c errors and a few missed bank0 errors.
luckytyphlosion
2015-08-09
1
-4
/
+4
*
|
Attempt to make Yellow buildable, part 6.
luckytyphlosion
2015-08-03
1
-4
/
+4
*
|
More bank1c documentation.
luckytyphlosion
2015-07-12
1
-24
/
+26
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/
*
commented battle stuff
YamaArashi
2015-02-07
1
-8
/
+9
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-1
/
+1
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-1
/
+1
*
Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
1
-1
/
+1
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-1
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-10
/
+10
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+102