| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Unify audio bank references | dannye | 2015-07-22 | 1 | -1/+1 |
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -3/+4 |
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| | * | small changes | YamaArashi | 2015-07-18 | 1 | -3/+4 |
| * | | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -8/+8 |
| * | Hardcoded audio bank references | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -1/+1 |
| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -8/+9 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -1/+1 |
| * | Clean up music bank references | U-Fish-PC\Daniel | 2014-06-09 | 1 | -1/+1 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -1/+1 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -10/+10 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+102 |
