| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -7/+7 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -7/+7 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-01-30 | 1 | -3/+3 |
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| | * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 | 1 | -1/+1 |
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| * | | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 2022-07-09 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-04-17 | 1 | -2/+2 |
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| | * | Use rgbds 0.5.0 features: | Rangi | 2021-04-17 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Sync more with pokeyellow | Rangi | 2020-11-06 | 1 | -1/+1 |
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| | * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 | 1 | -7/+9 |
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| | * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -2/+2 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -5/+5 |
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| | * | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, âľ | Rangi | 2020-07-06 | 1 | -2/+2 |
| | | | | | | | | | MACRO/ENDM, etc) | ||||
| | * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| | * | Organize gfx/ | Rangi | 2020-06-27 | 1 | -1/+1 |
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| | * | use rept macro | akatsuki-py | 2020-05-24 | 1 | -9/+2 |
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| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -5/+5 |
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| * | | Define OAM_HIGH_PALS for %100 in OAM attributes | Rangi | 2020-11-06 | 1 | -7/+7 |
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| * | | Start reorganizing pokeyellow | Rangi | 2020-11-04 | 1 | -1/+1 |
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| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -24/+19 |
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| * | | fix some constants | yenatch | 2018-04-01 | 1 | -1/+1 |
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| * | | sync engine code with pokered | YamaArashi | 2016-06-11 | 1 | -12/+12 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -5/+5 |
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| * | | Rename some palette labels. | luckytyphlosion | 2015-10-12 | 1 | -3/+3 |
| | | | | | | | | | Also add replace.sh | ||||
| * | | Make pokeyellow build correctly. | luckytyphlosion | 2015-09-03 | 1 | -1/+1 |
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| * | | Fixes. | luckytyphlosion | 2015-08-30 | 1 | -2/+0 |
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| * | | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 | 1 | -25/+25 |
| |\| | | | | | | | Doesn't build. | ||||
| | * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-08-10 | 1 | -20/+20 |
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| | | * | commented audio code | YamaArashi | 2015-08-08 | 1 | -20/+20 |
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| | * | | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+1 |
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| | * | Use more lb | dannye | 2015-08-05 | 1 | -1/+1 |
| | | | | | | | | | and other clean up | ||||
| | * | Unify audio bank references | dannye | 2015-07-22 | 1 | -1/+1 |
| | | | | | | | | | | | | | 2â1 8â2 1fâ3 | ||||
| | * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -3/+4 |
| | |\ | | | | | | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||||
| | | * | small changes | YamaArashi | 2015-07-18 | 1 | -3/+4 |
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| | * | | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| | * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -8/+8 |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| | * | Hardcoded audio bank references | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -1/+1 |
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| * | | Fix bank1c errors and a few missed bank0 errors. | luckytyphlosion | 2015-08-09 | 1 | -4/+4 |
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| * | | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 2015-08-03 | 1 | -4/+4 |
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| * | | More bank1c documentation. | luckytyphlosion | 2015-07-12 | 1 | -24/+26 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -8/+9 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -1/+1 |
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| * | Clean up music bank references | U-Fish-PC\Daniel | 2014-06-09 | 1 | -1/+1 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -1/+1 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -10/+10 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+102 |
