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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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overworld
/
hidden_objects.asm
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Age
Files
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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\
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*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
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*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-3
/
+3
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*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-1
/
+1
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*
Port two HRAM labels from pokeyellow
Rangi
2020-07-05
1
-5
/
+5
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*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-7
/
+7
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*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
1
-1
/
+1
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*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
1
-2
/
+2
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*
remove address comments
YamaArashi
2016-06-11
1
-3
/
+3
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*
No more W_
dannye
2015-08-30
1
-7
/
+7
*
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Sync with pokered
dannye
2020-11-04
1
-10
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+10
*
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Rename spritestatedata structs.
luckytyphlosion
2018-11-18
1
-1
/
+1
*
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remove address comments
YamaArashi
2016-06-11
1
-2
/
+2
*
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Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-1
/
+1
*
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Replace hidden object file include in bank 3c
pikalaxalt
2016-05-24
1
-3
/
+3
*
|
Update hidden object functions and include them in main
pikalaxalt
2016-05-24
1
-15
/
+5
*
|
Bank11 and 14 misc functions.
luckytyphlosion
2016-05-22
1
-16
/
+0
*
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overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-7
/
+7
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/
*
misc
YamaArashi
2015-07-18
1
-5
/
+5
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-53
/
+57
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-2
/
+2
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-20
/
+20
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+129