| Commit message (Expand) | Author | Age | Files | Lines |
| * | Identify unnamed functions in map_sprites.asm (#126) | Engezerstorung | 2025-01-23 | 1 | -7/+7 |
| * | Merge branch 'master' of https://github.com/pret/pokered | Rangi42 | 2024-12-25 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -3/+3 |
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| | * | Identify more bit flags (#465) | Sylvie | 2024-09-24 | 1 | -2/+2 |
| | * | Identify more flag bits (#464) | Sylvie | 2024-09-23 | 1 | -3/+3 |
| * | | Merge remote-tracking branch 'remotes/pokered/master' | Rangi | 2022-10-02 | 1 | -33/+35 |
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| | * | Use a SPRITE_SET_LENGTH constant | Rangi | 2022-09-24 | 1 | -4/+4 |
| | * | Add constants and table macros for the map sprite sets (#392) | Rangi | 2022-09-24 | 1 | -34/+38 |
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
| | * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 | 1 | -1/+1 |
| | * | Update sprite names | Rangi | 2020-07-17 | 1 | -1/+1 |
| | * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -4/+4 |
| | * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 | 1 | -24/+28 |
| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -7/+7 |
| | * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -10/+10 |
| | * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 1 | -1/+1 |
| | * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi | 2020-07-04 | 1 | -2/+1 |
| | * | Factor out data/sprites/ | Rangi | 2020-07-03 | 1 | -0/+2 |
| | * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 1 | -1/+1 |
| | * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -1/+1 |
| | * | Add space between arguments in assembly instructions and remove redundant a i... | xCrystal | 2017-12-30 | 1 | -208/+208 |
| | * | Fix typos in comments | dannye | 2017-06-24 | 1 | -2/+2 |
| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -5/+5 |
| | * | No more W_ | dannye | 2015-08-30 | 1 | -14/+14 |
| * | | Identify wSpriteStateData[12] offset uses | Rangi | 2020-11-06 | 1 | -4/+4 |
| * | | Organize home and macro code | Rangi | 2020-11-05 | 1 | -1/+1 |
| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -15/+17 |
| * | | Sync with pokered | dannye | 2020-05-20 | 1 | -7/+7 |
| * | | Rename spritestatedata structs. | luckytyphlosion | 2018-11-18 | 1 | -7/+7 |
| * | | sync engine code with pokered | YamaArashi | 2016-06-11 | 1 | -1/+0 |
| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -15/+15 |
| * | | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | 2016-06-08 | 1 | -16/+15 |
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| | * | | Clean up white space | dannye | 2016-06-06 | 1 | -16/+16 |
| * | | | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 2016-06-06 | 1 | -59/+65 |
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| * | | Comment map_sprites.asm | luckytyphlosion | 2015-11-21 | 1 | -59/+68 |
| * | | LoadPokedexTilePatterns and engine/overworld/map_sprites.asm | luckytyphlosion | 2015-11-21 | 1 | -340/+254 |
| * | | engine/menu/start_menu.asm | luckytyphlosion | 2015-11-15 | 1 | -3/+3 |
| * | | overworld item & movement code, cable club code, remove more instances of W_,... | luckytyphlosion | 2015-10-29 | 1 | -10/+10 |
| * | | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 | 1 | -8/+8 |
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| | * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -8/+8 |
| * | | Fix EOL to LF to make push requests more doable. | luckytyphlosion | 2015-06-05 | 1 | -440/+440 |
| * | | Completed home/overworld.asm with other related functions | luckytyphlosion | 2015-05-17 | 1 | -440/+440 |
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| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -3/+3 |
| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -3/+3 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -3/+3 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -13/+13 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+440 |