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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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overworld
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map_sprites.asm
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Author
Age
*
sync engine code with pokered
YamaArashi
2016-06-11
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remove address comments
YamaArashi
2016-06-11
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Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-06-08
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Clean up white space
dannye
2016-06-06
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Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
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/
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Comment map_sprites.asm
luckytyphlosion
2015-11-21
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LoadPokedexTilePatterns and engine/overworld/map_sprites.asm
luckytyphlosion
2015-11-21
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engine/menu/start_menu.asm
luckytyphlosion
2015-11-15
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overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
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Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
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fix variable naming
YamaArashi
2015-07-18
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Fix EOL to LF to make push requests more doable.
luckytyphlosion
2015-06-05
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Completed home/overworld.asm with other related functions
luckytyphlosion
2015-05-17
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/
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Rename some labels
YamaArashi
2015-02-08
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Named wram symbols
YamaArashi
2015-02-07
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Use VRAM constants where applicable.
yenatch
2014-05-29
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Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
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Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22