| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 11 days | explore: don't hide the player (fixes glitchy orphaned Pikachu) | Ash Ketchum | 1 | -3/+0 | |
| Hiding the player left the Yellow Pikachu follower visible and chasing an invisible player -- that's the 'glitchy sprite', and with no visible player the movement looked like it wasn't responding. Reverted the UpdatePlayerSprite hide hook. EXPLORE is now a plain visible noclip ghost-walk: you (and Pikachu) glide through walls and across map seams, and control is obvious. Verified tap-by-tap movement in every direction, through Pallet's fence. | |||||
| 11 days | explore: hide player (camera) + fix menu close | Ash Ketchum | 1 | -0/+3 | |
| - UpdatePlayerSprite: when wSlopNoclip is set, jump to .disableSprite so the player sprite is hidden -> true free-roam camera (bankable bank, no ROM0 cost). - SlopExplore was returning carry-set into .exitProceed, which bare-returns and assumes a warp will redraw the screen; since noclip doesn't warp, the menu window lingered. Now it closes like the B path (SlopMenuRestoreFlags + push bank + jp CloseTextDisplay) so the overworld is rebuilt cleanly. - SL0P.md: document EXPLORE noclip camera + the hooks. Verified A/B in Pallet: noclip on -> player gone, walls/seams passable; off -> player back, collision restored, menu closes cleanly. | |||||
| 2026-01-07 | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 1 | -1/+1 | |
| them to "toggleable objects" (#557) | |||||
| 2025-12-15 | Comment more unreferenced local labels (#550) | Narishma-gb | 1 | -5/+6 | |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -2/+2 | |
| 2024-09-24 | Identify more bit flags (#465) | Sylvie | 1 | -2/+2 | |
| * Identify more bit flags * Space | |||||
| 2024-09-23 | Identify more flag bits (#464) | Sylvie | 1 | -4/+4 | |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -11/+11 | |
| 2024-06-15 | Identify some unused WRAM variables (#453) | Sylvie | 1 | -1/+1 | |
| 2023-11-21 | Fix inaccurate comment in UpdateNPCSprite | Rangi42 | 1 | -2/+2 | |
| Fixes #404 | |||||
| 2023-11-20 | Identify `wSavedCoordIndex` and its other usages | Rangi42 | 1 | -1/+1 | |
| 2022-09-26 | Revert PR #395 | Rangi | 1 | -1/+1 | |
| 2022-09-26 | Bug: Sprites can receive the wrong movement byte (#395) | Vortyne | 1 | -1/+1 | |
| Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | |||||
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2020-11-04 | Sync with pokered | dannye | 1 | -226/+233 | |
| 2020-08-17 | Identify some map object related constants | Rangi | 1 | -41/+41 | |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | 1 | -1/+1 | |
| 'dbmapcoord' has X, Y order like other coordinate-related data macros | |||||
| 2020-07-07 | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 1 | -96/+103 | |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | 1 | -2/+2 | |
| 2020-07-07 | Use HIGH() and LOW() | Rangi | 1 | -11/+11 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -52/+52 | |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -25/+25 | |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 1 | -2/+2 | |
| To do: turn constants into labels and use ldh | |||||
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -42/+42 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -11/+13 | |
| 2020-05-03 | Port pull request #234 from pokered, and fix bloated Pikachu images | CelestialAmber | 1 | -1/+1 | |
| 2020-05-01 | Fix comment from Y pos to X pos | Akatsuki-py | 1 | -1/+1 | |
| 2019-07-07 | Replace some hard-coded values with constants | Rangi | 1 | -7/+9 | |
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -2/+2 | |
| 2017-06-24 | Fix typos in comments | dannye | 1 | -4/+4 | |
| 2016-06-12 | sync tileset WRAM labels | YamaArashi | 1 | -2/+2 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -10/+9 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -34/+34 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -23/+23 | |
| 2016-06-11 | Sync with pokered | dannye | 1 | -5/+9 | |
| from August 29, 2015 to April 6, 2016 | |||||
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -2/+2 | |
| 2016-06-06 | Clean up white space | dannye | 1 | -12/+12 | |
| 2016-01-29 | Macrofy sprite status data in WRA0 | PikalaxALT | 1 | -3/+3 | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -147/+332 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -9/+9 | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | 1 | -3/+8 | |
| 2015-07-19 | naming | YamaArashi | 1 | -13/+13 | |
| 2015-07-18 | misc | YamaArashi | 1 | -9/+8 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -1/+1 | |
| 2015-07-17 | More direction constants | dannye | 1 | -2/+2 | |
| facing directions, npc movement, joypad | |||||
| 2015-07-15 | more movement stuff | YamaArashi | 1 | -12/+16 | |
| 2015-07-15 | commented movement stuff | YamaArashi | 1 | -111/+123 | |
| 2015-07-14 | Use more screen dimension constants | dannye | 1 | -2/+2 | |
| 2015-07-14 | Use more *Coord | dannye | 1 | -1/+1 | |
| also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||||
