| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -170/+176 | |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -1/+1 | |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -2/+1 | |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 | |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -1/+1 | |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -1/+1 | |
| | | | | | The destination is obvious when using the predef macro. | |||||
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -12/+12 | |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -79/+79 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -4/+4 | |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+520 | |
