| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -95/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -93/+0 | |
| 2020-06-27 | Organize gfx/ | Rangi | 1 | -1/+1 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -1/+1 | |
| 2017-09-25 | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 | 1 | -1/+1 | |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 1 | -1/+1 | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| 2016-06-11 | remove address comments | YamaArashi | 1 | -6/+6 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -6/+6 | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -1/+1 | |
| 2016-03-28 | Complete documentation of bank1e | luckytyphlosion | 1 | -6/+8 | |
| Todo: address comments for data/animations.asm | |||||
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -1/+2 | |
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 | |
| and other clean up | |||||
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -3/+3 | |
| 2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | 1 | -1/+1 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -3/+3 | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -22/+26 | |
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -1/+1 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -7/+7 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+88 | |
