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| | * commented audio codeYamaArashi2015-08-084-33/+33
| | * named CountSetBits output variableYamaArashi2015-08-071-17/+17
| * | Replace some hardcoded data sizesdannye2015-08-094-4/+6
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| * Use more lbdannye2015-08-057-15/+15
| * yet more namingYamaArashi2015-07-253-20/+20
| * more naming variablesYamaArashi2015-07-243-4/+4
| * named more functionsYamaArashi2015-07-242-30/+28
| * named animation functions/variablesYamaArashi2015-07-244-102/+107
| * fixed hram aliases and named wram varYamaArashi2015-07-231-2/+2
| * clean up wram aliasesYamaArashi2015-07-232-3/+3
| * Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-222-5/+2
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| | * named most of the used eventsYamaArashi2015-07-211-1/+1
| | * enumerate eventsYamaArashi2015-07-202-5/+2
| * | Unify audio bank referencesdannye2015-07-221-1/+1
| * | Rename sound effect filesdannye2015-07-222-8/+8
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| * constants for flag actionsYamaArashi2015-07-191-4/+4
| * namingYamaArashi2015-07-191-13/+13
| * replace uses of minus oneYamaArashi2015-07-191-1/+1
| * jpab/jpba macrosYamaArashi2015-07-192-6/+2
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-195-49/+51
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| | * small changesYamaArashi2015-07-182-13/+16
| | * miscYamaArashi2015-07-183-36/+35
| * | Name sound effectsdannye2015-07-199-15/+15
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| * Consolidate coord macrosdannye2015-07-183-5/+5
| * fix variable namingYamaArashi2015-07-182-11/+11
| * money / coins hram constantsYamaArashi2015-07-172-9/+9
| * intro stuffYamaArashi2015-07-171-1/+1
| * More direction constantsdannye2015-07-172-11/+12
| * more movement stuffYamaArashi2015-07-153-61/+71
| * commented movement stuffYamaArashi2015-07-153-155/+174
| * named wram variablesYamaArashi2015-07-142-7/+7
| * hall of fame / creditsYamaArashi2015-07-142-3/+3
| * player animations, emotion bubbles, etc.YamaArashi2015-07-145-63/+88
| * Use more screen dimension constantsdannye2015-07-142-3/+3
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-47/+65
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| | * named wram variablesYamaArashi2015-07-121-47/+65
| * | Use more *Coorddannye2015-07-142-2/+2
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| * Start using text predef macrosdannye2015-07-044-32/+31
| * TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-0319-107/+106
| * Hardcoded audio bank referencesU-Daniel-PC\Daniel2015-06-121-1/+1
* | Fix bank1c errors and a few missed bank0 errors.luckytyphlosion2015-08-092-6/+6
* | Attempt to make Yellow buildable, part 6.luckytyphlosion2015-08-032-11/+11
* | Attempt to make Yellow buildable, part 2.luckytyphlosion2015-08-011-3/+3
* | More bank1c documentation.luckytyphlosion2015-07-122-74/+87
* | Fix EOL to LF to make push requests more doable.luckytyphlosion2015-06-051-440/+440
* | Add IsTilePassable Functionluckytyphlosion2015-05-171-0/+16
* | Completed home/overworld.asm with other related functionsluckytyphlosion2015-05-171-440/+440
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* Rename battle files and split move effects Part 1xCrystal2015-04-011-0/+16
* relabel and add commentYamaArashi2015-03-131-1/+1