| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -1116/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -641/+0 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -4/+4 | |
| 2019-07-07 | Replace some hard-coded values with constants | Rangi | 1 | -1/+1 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -1/+1 | |
| Polished Map | |||||
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -24/+24 | |
| in instructions like add a, x | |||||
| 2017-12-30 | Uppercase battle status constants | xCrystal | 1 | -1/+1 | |
| 2017-09-25 | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 | 1 | -1/+1 | |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 1 | -1/+1 | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| 2016-06-12 | Remove more address comments | dannye | 1 | -1/+1 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -6/+2 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -53/+53 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -32/+32 | |
| 2016-06-05 | Resolve hardcoded WRAM labels in engine/printer.asm | pikalaxalt | 1 | -20/+30 | |
| 2016-03-26 | GBC palette code | YamaArashi | 1 | -439/+347 | |
| 2015-11-28 | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | 1 | -2/+2 | |
| Also no more W_PLAYER/ENEMYBATTSTATUS | |||||
| 2015-11-22 | bg_map_attributes.asm | luckytyphlosion | 1 | -5/+19 | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -2/+2 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -3/+3 | |
| Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||||
| 2015-10-12 | Label and comment more palette functions | luckytyphlosion | 1 | -118/+119 | |
| Also fix replace.sh | |||||
| 2015-10-12 | Rename some palette labels. | luckytyphlosion | 1 | -3/+3 | |
| Also add replace.sh | |||||
| 2015-09-03 | Make pokeyellow build correctly. | luckytyphlosion | 1 | -15/+15 | |
| 2015-08-30 | No more W_ | dannye | 1 | -5/+5 | |
| 2015-08-30 | Fixes. | luckytyphlosion | 1 | -4/+1 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -174/+197 | |
| 2015-08-09 | Fix bank1c errors and a few missed bank0 errors. | luckytyphlosion | 1 | -12/+14 | |
| 2015-08-03 | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 1 | -23/+48 | |
| 2015-08-02 | Attempt to make Yellow Buildable, part 5 | luckytyphlosion | 1 | -2/+2 | |
| Rest of unknown pointers in homebank, fix some function names. | |||||
| 2015-08-01 | Attempt to make Yellow buildable, part 2. | luckytyphlosion | 1 | -3/+5 | |
| 2015-08-01 | Attempt to make yellow buildable. | luckytyphlosion | 1 | -5/+6 | |
| Building Errors: Segmentation Error. | |||||
| 2015-07-18 | misc | YamaArashi | 1 | -23/+23 | |
| 2015-07-10 | Some bank1c documentation. | luckytyphlosion | 1 | -131/+654 | |
| gamefreak.asm, hall_of_fame.asm, palettes.asm. Also new hram/wram.asm labels. | |||||
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-06-12 | Hardcoded palette constant | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| 2015-02-07 | rename hJoyHeldLast -> hJoyLast | yenatch | 1 | -4/+3 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -2/+2 | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -2/+1 | |
| 2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | 1 | -1/+1 | |
| This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -2/+2 | |
| 2014-06-06 | Comment SGB packets. | yenatch | 1 | -15/+15 | |
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -2/+2 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -43/+43 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-23 | Comment some more bank 0 functions. | yenatch | 1 | -1/+1 | |
| 2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 1 | -1/+1 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+620 | |
