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Commit message (Expand)AuthorAge
* commented SGB palette stuffYamaArashi2015-08-12
* miscYamaArashi2015-07-18
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
* Hardcoded palette constantU-Daniel-PC\Daniel2015-06-12
* rename hJoyHeldLast -> hJoyLastyenatch2015-02-07
* Commented more sprite and map codeYamaArashi2014-09-13
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
* Rename predef functions so they aren't excessive in length.yenatch2014-06-16
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-14
* Comment SGB packets.yenatch2014-06-06
* Use VRAM constants where applicable.yenatch2014-05-29
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
* Comment some more bank 0 functions.yenatch2014-05-23
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-23
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-22