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* Sync with pokereddannye2020-11-041-1116/+0
* Sync with pokereddannye2020-05-201-4/+4
* Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-1/+1
* Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokereddannye2016-06-121-6/+2
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| * sync engine code with pokeredYamaArashi2016-06-111-6/+2
* | Remove more address commentsdannye2016-06-121-1/+1
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* remove address commentsYamaArashi2016-06-111-53/+53
* Resolve hardcoded WRAM labels in engine/printer.asmpikalaxalt2016-06-051-20/+30
* GBC palette codeYamaArashi2016-03-261-439/+347
* engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-281-2/+2
* bg_map_attributes.asmluckytyphlosion2015-11-221-5/+19
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-2/+2
* Complete documentation of bank3luckytyphlosion2015-10-181-3/+3
* Label and comment more palette functionsluckytyphlosion2015-10-121-118/+119
* Rename some palette labels.luckytyphlosion2015-10-121-3/+3
* Make pokeyellow build correctly.luckytyphlosion2015-09-031-15/+15
* Fixes.luckytyphlosion2015-08-301-4/+1
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-183/+202
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| * commented SGB palette stuffYamaArashi2015-08-121-174/+197
| * miscYamaArashi2015-07-181-23/+23
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-4/+4
| * Hardcoded palette constantU-Daniel-PC\Daniel2015-06-121-1/+1
* | Fix bank1c errors and a few missed bank0 errors.luckytyphlosion2015-08-091-12/+14
* | Attempt to make Yellow buildable, part 6.luckytyphlosion2015-08-031-23/+48
* | Attempt to make Yellow Buildable, part 5luckytyphlosion2015-08-021-2/+2
* | Attempt to make Yellow buildable, part 2.luckytyphlosion2015-08-011-3/+5
* | Attempt to make yellow buildable.luckytyphlosion2015-08-011-5/+6
* | Some bank1c documentation.luckytyphlosion2015-07-101-131/+654
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* rename hJoyHeldLast -> hJoyLastyenatch2015-02-071-4/+3
* Commented more sprite and map codeYamaArashi2014-09-131-2/+2
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-2/+1
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
* Comment SGB packets.yenatch2014-06-061-15/+15
* Use VRAM constants where applicable.yenatch2014-05-291-2/+2
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-43/+43
* Comment some more bank 0 functions.yenatch2014-05-231-1/+1
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-231-1/+1
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+620