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2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-0/+149
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-45/+45
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-25/+25
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-2/+2
2020-06-23Move more tables from engine/ to data/Rangi1-12/+1
2016-06-11remove address commentsYamaArashi1-4/+4
2016-06-11remove address commentsYamaArashi1-4/+4
2016-05-23Bank7 misc functionsluckytyphlosion1-4/+4
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-1/+1
2015-08-30No more W_dannye1-1/+1
2015-07-18miscYamaArashi1-40/+44
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-11/+11
2015-02-07Named wram symbolsYamaArashi1-2/+2
2014-08-08Labelled many functions/variablesYamaArashi1-10/+12
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-3/+3
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+154