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2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-3/+3
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-2/+2
2024-09-23Identify more flag bits (#464)Sylvie1-4/+4
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie1-1/+1
2021-11-05Refactorize check button pressed (#340)Yoann Fievez1-1/+1
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-1/+1
2021-02-13Identify hUILayoutFlagsRangi1-6/+6
2021-02-13Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi1-6/+6
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-32/+32
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-226/+0
2020-05-20Sync with pokereddannye1-3/+5
2017-06-24Fix typos in commentsdannye1-1/+1
2016-07-18Clean up text commandsdannye1-3/+5
2016-06-11remove address commentsYamaArashi1-14/+14
2016-06-11remove address commentsYamaArashi1-14/+14
2015-11-01Poke Mart and LearnMove codeluckytyphlosion1-17/+41
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-1/+1
2015-10-18Complete documentation of bank3luckytyphlosion1-6/+6
2015-08-30No more W_dannye1-1/+1
2015-08-14named battle and learn move variablesYamaArashi1-11/+11
2015-08-11More joypad constantsdannye1-7/+7
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-1/+1
2015-08-09Replace some hardcoded data sizesdannye1-1/+1
2015-08-05Use more lbdannye1-3/+3
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-24Use more wram labels and other constantsxCrystal1-6/+6
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18Consolidate coord macrosdannye1-4/+4
2015-07-14named wram variablesYamaArashi1-10/+10
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-02-08move-related thingsYamaArashi1-6/+6
2015-02-07commented battle stuffYamaArashi1-6/+6
2015-02-07commented menu stuffYamaArashi1-17/+17
2015-02-07serial/trade/miscYamaArashi1-2/+2
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-8/+4
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch1-4/+4
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-27/+27
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+228