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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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pokemon
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learn_move.asm
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Author
Files
Lines
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
1
-3
/
+3
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-2
/
+2
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-4
/
+4
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-1
/
+1
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
1
-1
/
+1
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
1
-1
/
+1
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-1
/
+1
2021-02-13
Identify hUILayoutFlags
Rangi
1
-6
/
+6
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
1
-6
/
+6
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-32
/
+32
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-226
/
+0
2020-05-20
Sync with pokered
dannye
1
-3
/
+5
2017-06-24
Fix typos in comments
dannye
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
1
-3
/
+5
2016-06-11
remove address comments
YamaArashi
1
-14
/
+14
2016-06-11
remove address comments
YamaArashi
1
-14
/
+14
2015-11-01
Poke Mart and LearnMove code
luckytyphlosion
1
-17
/
+41
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-1
/
+1
2015-10-18
Complete documentation of bank3
luckytyphlosion
1
-6
/
+6
2015-08-30
No more W_
dannye
1
-1
/
+1
2015-08-14
named battle and learn move variables
YamaArashi
1
-11
/
+11
2015-08-11
More joypad constants
dannye
1
-7
/
+7
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-1
/
+1
2015-08-09
Replace some hardcoded data sizes
dannye
1
-1
/
+1
2015-08-05
Use more lb
dannye
1
-3
/
+3
2015-07-24
more naming variables
YamaArashi
1
-2
/
+2
2015-07-24
Use more wram labels and other constants
xCrystal
1
-6
/
+6
2015-07-19
Name sound effects
dannye
1
-1
/
+1
2015-07-18
Consolidate coord macros
dannye
1
-4
/
+4
2015-07-14
named wram variables
YamaArashi
1
-10
/
+10
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-1
/
+1
2015-02-08
move-related things
YamaArashi
1
-6
/
+6
2015-02-07
commented battle stuff
YamaArashi
1
-6
/
+6
2015-02-07
commented menu stuff
YamaArashi
1
-17
/
+17
2015-02-07
serial/trade/misc
YamaArashi
1
-2
/
+2
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-8
/
+4
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-4
/
+4
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-27
/
+27
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+228