index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
pokemon
/
status_screen.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2025-12-01
Update `StatusScreen`, add `*_STATS_BOX` constants (#546)
Narishma-gb
1
-38
/
+32
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
1
-1
/
+1
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
1
-8
/
+8
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
1
-2
/
+2
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
1
-1
/
+1
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-2
/
+2
2025-05-25
Use more ldpikacry
dannye
1
-1
/
+1
2025-04-02
Use constants for PP masks instead of magic numbers (#504)
edave64
1
-1
/
+1
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-1
/
+1
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-4
/
+4
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
1
-3
/
+3
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-5
/
+5
2021-02-13
Identify hUILayoutFlags
Rangi
1
-1
/
+1
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
1
-1
/
+1
2020-11-29
Label and document hFFD7 more accurately
SatoMew
1
-6
/
+6
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-75
/
+76
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-481
/
+0
2020-06-27
Organize gfx/
Rangi
1
-2
/
+2
2020-05-20
Sync with pokered
dannye
1
-3
/
+4
2016-07-18
A few missed hardcoded decimal points
dannye
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
1
-2
/
+3
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-5
/
+5
2016-06-12
Remove the last address comments
dannye
1
-3
/
+3
2016-06-12
Remove some leftover address comments
dannye
1
-1
/
+1
2016-06-11
sync engine code with pokered
YamaArashi
1
-3
/
+3
2016-06-11
remove address comments
YamaArashi
1
-21
/
+21
2016-06-11
remove address comments
YamaArashi
1
-19
/
+19
2015-12-29
More BankF documentation
luckytyphlosion
1
-2
/
+2
2015-11-14
engine/menu/status_screen.asm
luckytyphlosion
1
-30
/
+44
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-5
/
+5
2015-10-18
Complete documentation of bank3
luckytyphlosion
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-5
/
+5
2015-08-12
commented SGB palette stuff
YamaArashi
1
-3
/
+3
2015-08-09
Replace some hardcoded data sizes
dannye
1
-1
/
+2
2015-08-08
commented audio code
YamaArashi
1
-2
/
+2
2015-08-07
fixed names
YamaArashi
1
-2
/
+2
2015-08-07
named wram variables
YamaArashi
1
-1
/
+1
2015-08-05
Use more lb
dannye
1
-8
/
+8
2015-07-29
constants for PrintNumber
YamaArashi
1
-9
/
+9
2015-07-18
misc
YamaArashi
1
-22
/
+21
2015-07-18
Consolidate coord macros
dannye
1
-31
/
+31
2015-07-15
menu stuff
YamaArashi
1
-9
/
+11
2015-07-14
named wram variables
YamaArashi
1
-5
/
+5
2015-07-14
Use more screen dimension constants
dannye
1
-13
/
+14
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-21
/
+21
2015-04-01
Rename battle files and split move effects Part 1
xCrystal
1
-0
/
+64
2015-02-08
move-related things
YamaArashi
1
-5
/
+5
2015-02-07
fixed hp bar wram label and misc
YamaArashi
1
-1
/
+1
2015-02-07
Named wram symbols
YamaArashi
1
-20
/
+20
[next]