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2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi3-10/+10
2021-04-08Trim extra newlines from some filesRangi1-1/+0
2021-03-25Verify data table and name list sizes with assertion macrosRangi3-4/+4
2021-02-13Identify hUILayoutFlagsRangi2-7/+7
2020-11-29Label and document hFFD7 more accuratelySatoMew2-8/+8
2020-11-14Fix file modesdannye6-0/+0
2020-11-05Remove trailing whitespaceRangi1-1/+1
2020-07-16Define constants for default trainer DVsRangi1-2/+2
2020-07-07Use 'tile' and 'tiles' macrosRangi2-15/+13
2020-07-07Sync coordinate macros with pokecrystalRangi4-56/+56
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi6-9/+9
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi6-81/+81
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-3/+3
2020-07-05Port _RemovePokemon documentation from pokeyellowRangi1-33/+33
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi4-69/+72
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi1-2/+2
2020-07-03Move more code from home.asm to home/Rangi1-0/+1
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi6-41/+41
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi2-2/+2
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi10-0/+2638