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* Comment more unreferenced local labels (#550)Narishma-gb2025-12-152-3/+3
* Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb2025-12-011-38/+32
* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-278-60/+73
* Avoid magic numbers for most `CopyData` calls (#542)Rangi2025-11-251-1/+1
* Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)Rangi2025-11-231-25/+5
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-124-31/+31
* Label and constant cleanup (#528)Narishma-gb2025-09-032-3/+4
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-303-9/+9
* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-1/+1
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-1/+1
* Miscellaneous cleanup (#488)Rangi2025-01-281-1/+3
* Identify more flag bits (#464)Sylvie2024-09-232-5/+5
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-187-32/+33
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-045-22/+22
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-243-5/+5
* Identify various flag labels and bit constants (#454)Sylvie2024-07-164-22/+22
* Identify some unused WRAM variables (#453)Sylvie2024-06-151-1/+1
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-3/+3
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-171-1/+1
* Refactorize check button pressed (#340)Yoann Fievez2021-11-052-4/+4
* wcf4b -> wStringBufferRangi2021-08-281-3/+3
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-273-10/+10
* Trim extra newlines from some filesRangi2021-04-081-1/+0
* Verify data table and name list sizes with assertion macrosRangi2021-03-253-4/+4
* Identify hUILayoutFlagsRangi2021-02-132-7/+7
* Label and document hFFD7 more accuratelySatoMew2020-11-292-8/+8
* Fix file modesdannye2020-11-146-0/+0
* Remove trailing whitespaceRangi2020-11-051-1/+1
* Define constants for default trainer DVsRangi2020-07-161-2/+2
* Use 'tile' and 'tiles' macrosRangi2020-07-072-15/+13
* Sync coordinate macros with pokecrystalRangi2020-07-074-56/+56
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-066-9/+9
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-066-81/+81
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-3/+3
* Port _RemovePokemon documentation from pokeyellowRangi2020-07-051-33/+33
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-044-69/+72
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-2/+2
* Move more code from home.asm to home/Rangi2020-07-031-0/+1
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-036-41/+41
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-032-2/+2
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-0210-0/+2638