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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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predefs.asm
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Author
Age
Files
Lines
*
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
1
-5
/
+5
*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
1
-1
/
+1
*
Move more tables from engine/ to data/
Rangi
2020-06-23
1
-102
/
+1
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
1
-26
/
+26
*
use actual predef label
YamaArashi
2017-01-07
1
-1
/
+1
*
sync engine code with pokeyellow
YamaArashi
2016-06-12
1
-7
/
+7
*
remove address comments
YamaArashi
2016-06-11
1
-1
/
+1
*
named more variables
YamaArashi
2015-08-12
1
-1
/
+1
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-1
/
+1
*
named function
YamaArashi
2015-07-23
1
-1
/
+1
*
misc
YamaArashi
2015-07-18
1
-4
/
+4
*
fix variable naming
YamaArashi
2015-07-18
1
-2
/
+2
*
named wram variables
YamaArashi
2015-07-14
1
-1
/
+1
*
shake screen functions
YamaArashi
2015-07-12
1
-2
/
+2
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-4
/
+4
*
commented trade amim functions
YamaArashi
2015-03-14
1
-2
/
+2
*
named misc functions
YamaArashi
2015-02-08
1
-1
/
+1
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
1
-1
/
+1
*
commented battle stuff
YamaArashi
2015-02-07
1
-2
/
+2
*
serial/trade/misc
YamaArashi
2015-02-07
1
-5
/
+5
*
Minor comment/label improvements in Cinnabar Lab.
IIMarckus
2014-10-16
1
-1
/
+1
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-4
/
+4
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-7
/
+7
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-3
/
+3
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-4
/
+4
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-1
/
+1
*
Use macros to define predefs.
yenatch
2014-06-16
1
-98
/
+95
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
1
-48
/
+25
*
Label and comment BattleTransition
U-Fish-PC\Daniel
2014-05-29
1
-2
/
+3
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-19
/
+13
*
Label BCD math predefs.
yenatch
2014-05-25
1
-6
/
+7
*
Clean up some bank 3 functions and rename flag action functions.
yenatch
2014-05-25
1
-1
/
+1
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+183