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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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slot_machine.asm
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Files
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*
Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
1
-310
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+330
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commented SGB palette stuff
YamaArashi
2015-08-12
1
-3
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+3
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*
commented audio code
YamaArashi
2015-08-08
1
-2
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+2
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*
Use more lb
dannye
2015-08-05
1
-1
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+1
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*
constants for PrintNumber
YamaArashi
2015-07-29
1
-1
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+1
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*
named animation functions/variables
YamaArashi
2015-07-24
1
-3
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+3
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*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-1
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+1
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\
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*
misc
YamaArashi
2015-07-18
1
-1
/
+1
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*
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Name sound effects
dannye
2015-07-19
1
-5
/
+5
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/
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*
Consolidate coord macros
dannye
2015-07-18
1
-13
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+13
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*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-287
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+307
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\
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*
comment slot machine
YamaArashi
2015-07-13
1
-286
/
+306
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*
menu wram variable names
YamaArashi
2015-07-13
1
-1
/
+1
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*
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Use more *Coord
dannye
2015-07-14
1
-2
/
+2
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/
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*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-1
/
+1
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*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-5
/
+5
*
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Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
1
-9
/
+1
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/
*
commented menu stuff
YamaArashi
2015-02-07
1
-1
/
+1
*
serial/trade/misc
YamaArashi
2015-02-07
1
-3
/
+3
*
Add Yellow’s slot machine graphics.
IIMarckus
2014-10-21
1
-0
/
+3
*
Kill version.asm.
IIMarckus
2014-10-17
1
-2
/
+2
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-5
/
+5
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\
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*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-4
/
+4
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*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-1
/
+1
*
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Use hram constants for remaining joypad variables.
yenatch
2014-08-30
1
-1
/
+1
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/
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-6
/
+3
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
1
-1
/
+1
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-6
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+6
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-79
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+79
*
Label BCD math predefs.
yenatch
2014-05-25
1
-2
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+2
*
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
1
-1
/
+1
*
Rename random number function and hram labels.
yenatch
2014-05-24
1
-2
/
+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+873