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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-6/+6
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| * sync engine code with pokeyellowYamaArashi2016-06-121-7/+7
* | Clean up text commandsdannye2016-07-181-2/+2
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* remove address commentsYamaArashi2016-06-111-23/+23
* No more W_dannye2015-08-301-5/+5
* commented pokeball functionYamaArashi2015-08-291-3/+7
* commented SGB palette stuffYamaArashi2015-08-121-3/+3
* Replace some hardcoded data sizesdannye2015-08-091-4/+7
* Use more lbdannye2015-08-051-9/+9
* more naming variablesYamaArashi2015-07-241-11/+11
* Name sound effectsdannye2015-07-191-3/+3
* Consolidate coord macrosdannye2015-07-181-16/+16
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-102/+110
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| * named town map stuffYamaArashi2015-07-131-138/+144
| * comment slot machineYamaArashi2015-07-131-4/+4
* | Use more *Coorddannye2015-07-141-83/+82
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* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-20/+20
* commented mon_party_sprites.asmYamaArashi2015-03-131-10/+16
* fixed hp bar wram label and miscYamaArashi2015-02-071-2/+2
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-24/+25
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| * Commented/labelled misc functionsYamaArashi2014-09-141-20/+21
| * Commented more sprite and map codeYamaArashi2014-09-131-4/+4
* | Use hram constants for remaining joypad variables.yenatch2014-08-301-4/+4
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-24/+12
* Use VRAM constants where applicable.yenatch2014-05-291-5/+5
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-64/+64
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-2/+2
* Comment some more bank 0 functions.yenatch2014-05-231-2/+2
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+610