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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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town_map.asm
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Age
Files
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*
Attempt to make Yellow buildable, part 2.
luckytyphlosion
2015-08-01
1
-9
/
+8
*
Attempt to make yellow buildable.
luckytyphlosion
2015-08-01
1
-122
/
+133
*
commented mon_party_sprites.asm
YamaArashi
2015-03-13
1
-10
/
+16
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
1
-2
/
+2
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-24
/
+25
|
\
|
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-20
/
+21
|
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-4
/
+4
*
|
Use hram constants for remaining joypad variables.
yenatch
2014-08-30
1
-4
/
+4
|
/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-24
/
+12
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-5
/
+5
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-64
/
+64
*
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
1
-2
/
+2
*
Comment some more bank 0 functions.
yenatch
2014-05-23
1
-2
/
+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+610