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path: root/extras/gbz80disasm.py (unfollow)
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2013-09-01make extras/ a submoduleBryan Bishop1-853/+0
2012-10-01Improve error checking in the context of issue #27sawakita1-1/+3
2012-03-30fix a few things I did wrongxeons1-2/+1
2012-03-30Forced biking or surfing map handling functionsxeons1-1/+2
2012-03-14Remove python shebangs.IIMarckus1-1/+0
2012-01-24update gbz80disasm to find labels betterBryan Bishop1-4/+9
2012-01-23gbz80disasm - only use labels when the bank matchesBryan Bishop1-1/+2
2012-01-23gbz80disasm now prints out known labelsBryan Bishop1-20/+35
2012-01-23$039e -> HandleMidJumpBryan Bishop1-0/+1
2012-01-21use labels in more commands in gbz80disasmBryan Bishop1-2/+2
2012-01-21replaced $3e2e with GiveItem in some textsBryan Bishop1-0/+2
2012-01-20update gbz80disasm to account for conditional relative forward jumpsBryan Bishop1-4/+17
2012-01-18The python tools should spit out tabs, not spaces.IIMarckus1-1/+1
2012-01-15ItemUseNotTime for gbz80disasmBryan Bishop1-0/+1
2012-01-15GenRandom for gbz80disasmBryan Bishop1-0/+1
2012-01-13code to insert main scripts and subscriptsBryan Bishop1-2/+7
2012-01-13a very slow tool to find script pointers for each mapBryan Bishop1-1/+9
2012-01-12update gbz80disasm for TextScriptEndBryan Bishop1-0/+1
2012-01-12clean up trailing whitespace in gbz80disasmBryan Bishop1-525/+525
2012-01-12stop disassembling when unconditional relative jumps go backBryan Bishop1-1/+1
2012-01-12update gbz80disasm based on sawakita's changesBryan Bishop1-8/+15
2012-01-11remove extra output from gbz80disasmBryan Bishop1-1/+0
2012-01-11fix gbz80disasm to not treat $00 as the second byte of an opcodeBryan Bishop1-1/+2
2012-01-11add end address to gbz80disasm output in a commentBryan Bishop1-0/+3
2012-01-10lowercase two-byte ops that don't have paramsBryan Bishop1-1/+1
2012-01-10fix gbz80disasm for multi-byte opcode incrementationBryan Bishop1-2/+2
2012-01-10gbz80disasm stops at all unconditional jumps unless there's a missing labelBryan Bishop1-6/+7
2012-01-10RockTunnel1 texts and update gbz80disasm to not handle $8Bryan Bishop1-4/+6
2012-01-10pick some reasonable defaults for gbz80disasm op codesBryan Bishop1-10/+18
2012-01-10prefer "jp hl" over "ld pc, hl" for $E9Bryan Bishop1-1/+1
2012-01-10add GetMachineName address to gbz80disasmBryan Bishop1-0/+1
2012-01-10call $00b5 -> call CopyDataBryan Bishop1-0/+1
2012-01-10replace call $3e6d -> call PredefBryan Bishop1-0/+1
2012-01-10call $2f9e -> call GetMonNameBryan Bishop1-0/+1
2012-01-10fix gbz80disasm line repetition bugBryan Bishop1-3/+1
2012-01-10implement two-byte op codes in gbz80disasmBryan Bishop1-4/+32
2012-01-10fix gbz80disasm pretty printer for non-08 scriptsBryan Bishop1-1/+4
2012-01-10add has_outstanding_labels to gbz80disasmBryan Bishop1-8/+23
2012-01-10replace call pointers with labels in gbz80disasmBryan Bishop1-9/+24
2012-01-10call $3927 -> call AddPokemonToPartyBryan Bishop1-1/+1
2012-01-10fix extra whitespace from gbz80disasmBryan Bishop1-3/+3
2012-01-10insert_asm in insert_texts for function asmBryan Bishop1-3/+4
2012-01-10call $3c49 -> call PrintTextBryan Bishop1-1/+1
2012-01-10remove debug output from gbz80disasmBryan Bishop1-2/+1
2012-01-10fix gbz80disasm to optionally load a module in analyze_textsBryan Bishop1-2/+2
2012-01-09updates to asm injection codeBryan Bishop1-6/+8
2012-01-09insertion code for $08 text script asmBryan Bishop1-525/+534
2012-01-09a simple gameboy disassemblerBryan Bishop1-0/+704