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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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extras
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gbz80disasm.py
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Author
Age
Files
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*
call $00b5 -> call CopyData
Bryan Bishop
2012-01-10
1
-0
/
+1
*
replace call $3e6d -> call Predef
Bryan Bishop
2012-01-10
1
-0
/
+1
*
call $2f9e -> call GetMonName
Bryan Bishop
2012-01-10
1
-0
/
+1
*
fix gbz80disasm line repetition bug
Bryan Bishop
2012-01-10
1
-3
/
+1
*
implement two-byte op codes in gbz80disasm
Bryan Bishop
2012-01-10
1
-4
/
+32
*
fix gbz80disasm pretty printer for non-08 scripts
Bryan Bishop
2012-01-10
1
-1
/
+4
*
add has_outstanding_labels to gbz80disasm
Bryan Bishop
2012-01-10
1
-8
/
+23
*
replace call pointers with labels in gbz80disasm
Bryan Bishop
2012-01-10
1
-9
/
+24
*
call $3927 -> call AddPokemonToParty
Bryan Bishop
2012-01-10
1
-1
/
+1
*
fix extra whitespace from gbz80disasm
Bryan Bishop
2012-01-10
1
-3
/
+3
*
insert_asm in insert_texts for function asm
Bryan Bishop
2012-01-10
1
-3
/
+4
*
call $3c49 -> call PrintText
Bryan Bishop
2012-01-10
1
-1
/
+1
*
remove debug output from gbz80disasm
Bryan Bishop
2012-01-10
1
-2
/
+1
*
fix gbz80disasm to optionally load a module in analyze_texts
Bryan Bishop
2012-01-10
1
-2
/
+2
*
updates to asm injection code
Bryan Bishop
2012-01-09
1
-6
/
+8
*
insertion code for $08 text script asm
Bryan Bishop
2012-01-09
1
-525
/
+534
*
a simple gameboy disassembler
Bryan Bishop
2012-01-09
1
-0
/
+704