| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-05 | Remove unused RG/RB graphics | Rangi | 3 | -0/+0 | |
| 2020-11-04 | Start reorganizing pokeyellow | Rangi | 1 | -0/+0 | |
| 2020-11-04 | Sync with pokered | dannye | 23 | -20/+0 | |
| 2020-06-27 | Add original Red/Green tileset graphics which differ from Red/Blue | Rangi | 3 | -0/+0 | |
| This is just for convenience, like the Red/Green Pokémon front sprites. | |||||
| 2020-06-27 | Replace .tilecoll files with tile ID db data | Rangi | 19 | -19/+0 | |
| 2020-05-20 | Sync with pokered | dannye | 3 | -0/+0 | |
| 2019-06-10 | Update tools | Celeste Brault | 14 | -0/+0 | |
| 2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch | 15 | -0/+0 | |
| 2016-06-07 | Remove the Beach House option. | IIMarckus | 2 | -1/+0 | |
| 2016-06-03 | Tilesets | pikalaxalt | 5 | -0/+0 | |
| 2014-10-17 | Add the beach house tileset. | IIMarckus | 2 | -0/+1 | |
| 2014-05-30 | Remove redundant dimensions in image filenames. | yenatch | 19 | -0/+0 | |
| 2014-04-05 | Fix tile padding for house and ship_port tileset graphics. | yenatch | 2 | -0/+0 | |
| 2014-04-05 | Convert pngs in gfx/ to 1bpp and 2bpp. | yenatch | 44 | -0/+0 | |
| All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png | |||||
| 2014-04-03 | Name the tilesets and give them constants. | yenatch | 62 | -0/+0 | |
| Also clean up the tileset macro and remove placeholders/redundant files. | |||||
| 2013-09-16 | give consistency to map names | U-Fish-PC\Daniel | 24 | -0/+0 | |
| 2013-03-17 | * analyzed assembly related to handling sprites | Mr Wint | 3 | -0/+0 | |
| * added assembly that was wrongly classified as music before * all jumps and calls now point to a proper label * removed all incbins in home bank * some more small assembly analysis and comments | |||||
| 2012-01-19 | Added Sound Map Headers for bank 2 and tile collision files plus some other ↵ | KuroiIeWa5Da | 19 | -0/+19 | |
| minor fixes hg-commit-id: 427ef8cd033b | |||||
| 2012-01-19 | extract .tilecoll files | Bryan Bishop | 19 | -0/+19 | |
| hg-commit-id: 79e6ba077076 | |||||
| 2012-01-14 | tileset files in gfx/tilesets/ | Bryan Bishop | 19 | -0/+0 | |
| hg-commit-id: a1dd793bdd7f | |||||
