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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2016-06-05
Resolve WRAM addresses and bank 3e unknowns
pikalaxalt
3
-2
/
+1
2016-06-05
No more `dr`
pikalaxalt
11
-0
/
+7
2016-06-04
Identify the previously-unknown GFX in bank 1A
pikalaxalt
1
-0
/
+0
2016-06-04
Another chunk of bank 3e
pikalaxalt
1
-0
/
+1
2016-06-04
Resolve incbinned sgb border
pikalaxalt
1
-0
/
+0
2016-06-04
Pikachu pics; town map entries
pikalaxalt
61
-0
/
+0
2016-06-03
Tilesets
pikalaxalt
12
-0
/
+0
2016-05-25
More code and gfx pointers
pikalaxalt
1
-0
/
+0
2016-05-23
Bank7 misc functions
luckytyphlosion
4
-0
/
+0
2016-05-23
Move diploma tilemaps out of incbins
pikalaxalt
3
-4
/
+0
2016-05-22
Disassemble diploma in bank 3a
pikalaxalt
3
-0
/
+4
2016-05-22
Functions at 3a:4d35
pikalaxalt
1
-0
/
+0
2016-05-22
Another function related to OAM
pikalaxalt
1
-0
/
+0
2016-05-22
Disassemble function at ea3ea
pikalaxalt
2
-0
/
+0
2015-12-23
engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm
luckytyphlosion
1
-0
/
+0
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
4
-0
/
+0
2015-07-10
Yellow gfx.
luckytyphlosion
46
-0
/
+0
2015-01-07
Fix PNG files to have bit depth match the bit depth used in the game.
stag019
14
-0
/
+0
2014-10-21
Add Yellow’s slot machine graphics.
IIMarckus
2
-0
/
+0
2014-10-17
Add the beach house tileset.
IIMarckus
3
-0
/
+1
2014-07-28
Commented function
YamaArashi
1
-0
/
+0
2014-05-30
Remove redundant dimensions in image filenames.
yenatch
32
-0
/
+0
2014-04-05
Accidentally added a second minimize graphic.
yenatch
1
-0
/
+0
2014-04-05
Fix tile padding for house and ship_port tileset graphics.
yenatch
2
-0
/
+0
2014-04-05
Convert pngs in gfx/ to 1bpp and 2bpp.
yenatch
296
-45
/
+0
2014-04-03
Name the tilesets and give them constants.
yenatch
86
-0
/
+0
2013-12-24
Red fishing tiles and ss anne smoke puff gfx INCBIN.
Marcus Huderle
6
-0
/
+3
2013-12-23
MinimizedMonSprite 1bpp gfx.
Marcus Huderle
1
-0
/
+1
2013-12-15
Removed pointless ed_symbol file.
Marcus Huderle
1
-1
/
+0
2013-12-11
Disassemble Slot Machine and Others
U-Fish-PC\Daniel
2
-0
/
+0
2013-12-05
Nicknaming screen loads the 'ED' symbol separately.
Marcus Huderle
1
-0
/
+1
2013-11-15
Dissasemble and clean up
U-Fish-PC\Daniel
2
-0
/
+1
2013-10-15
Add Mon nest icon
U-Fish-PC\Daniel
1
-0
/
+1
2013-09-16
give consistency to map names
U-Fish-PC\Daniel
29
-0
/
+0
2013-09-08
Split blank_leader_names and circle_tile
U-Fish-PC\Daniel
2
-0
/
+0
2013-08-20
Add ledge hopping shadow tile to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Add black battle transition tile to gfx
U-Fish-PC\Daniel
1
-0
/
+1
2013-08-20
Add falling star tile to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Add diagonal line tiles to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added Town Map rle file to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added Town Map up arrow to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added Town Map cursor to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added fishing animation tiles to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added attack animation tileset 2 to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added attack animation tileset 1 to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added party menu/ow mon sprites to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added Pokecenter healing Pokeball tiles to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Added spinner animation tiles to gfx
U-Fish-PC\Daniel
1
-0
/
+0
2013-08-20
Fixed intro fight front sprite
U-Fish-PC\Daniel
2
-0
/
+0
2013-08-20
Added intro fight tiles to gfx
U-Fish-PC\Daniel
1
-0
/
+0
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