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* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-2/+2
| | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
* Remove generated "indirect jump" comments.yenatch2014-06-161-4/+4
| | | | The destination is obvious when using the predef macro.
* Hall of Fame sram labels and related constants.yenatch2014-06-141-1/+1
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* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-15/+15
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* Split more code out of home.asm.yenatch2014-05-311-1619/+9
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* Use rgbasm -h to use halt without nops.yenatch2014-05-311-4/+1
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* Clean up bg map and palette fade code in home.asm.yenatch2014-05-311-135/+77
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* Split the text engine out of home.asm.yenatch2014-05-301-737/+1
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* Recomment some copy/video functions in home.asm.yenatch2014-05-301-202/+195
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* Split out joypad and overworld code from home.asm.yenatch2014-05-301-2459/+2
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* Use VRAM constants where applicable.yenatch2014-05-291-22/+22
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* More wOAMBuffer references.yenatch2014-05-271-1/+1
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-700/+700
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Label BCD math predefs.yenatch2014-05-251-13/+13
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* Rename GetJoypadState -> Joypad.yenatch2014-05-251-16/+16
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* Rename joypad registers.yenatch2014-05-251-42/+42
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* Move bank 0 into home.asm.yenatch2014-05-251-0/+10171