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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-171-1/+1
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| * Use macros to enforce "hidden object" constraints, and rename them to ↵Rangi2026-01-071-1/+1
| | | | | | | | "hidden events" (#559)
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2022-10-021-3/+0
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| * Require rgbds 0.6.0Rangi2022-10-021-3/+0
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| * Move all code out of home.asm into home/Rangi2020-07-071-1758/+37
| | | | | | | | This results in 64 home/*.asm files, comparable to pokecrystal's 57.
| * Use 'tile' and 'tiles' macrosRangi2020-07-071-4/+4
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| * Sync coordinate macros with pokecrystalRangi2020-07-071-8/+8
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| * Use HIGH() and LOW()Rangi2020-07-071-1/+1
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-15/+15
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-125/+125
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| * TM/HM constants named after movesRangi2020-07-051-1/+1
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| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-5/+5
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| * Port two HRAM labels from pokeyellowRangi2020-07-051-2/+2
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-5/+5
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| * UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi2020-07-041-1/+1
| | | | | | | | SET_PAL_DEFAULT
| * home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asmRangi2020-07-031-2/+2
| | | | | | | | One does the actual decompression, the other synthesizes the decompressed data.
| * Move more code from home.asm to home/Rangi2020-07-031-2831/+14
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| * Replace raw hex values with HRAM constantsRangi2020-07-031-24/+24
| | | | | | | | To do: turn constants into labels and use ldh
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-216/+216
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| * Organize macros/ like pokecrystalRangi2020-07-031-2/+2
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Reorganize home headerRangi2020-07-031-104/+8
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| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-4/+4
| | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-1/+1
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| * Replace .tilecoll files with tile ID db dataRangi2020-06-271-1/+1
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| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+4
| | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
| * remove two whitespacesAkatsuki-py2020-06-061-1/+1
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| * fix SubtractAmountPaidFromMoney commentAkatsuki-py2020-06-051-2/+2
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| * Replace hard-coded value of CRY_SFX_STARTdannye2020-05-291-2/+2
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| * fix comment in CopyDataUntilakatsuki-py2020-05-281-1/+1
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| * add "hMoney + 2" label for $ffa1akatsuki-py2020-05-211-1/+1
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| * Update audio macro namesdannye2019-07-271-1/+1
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
| * Replace some hard-coded values with constantsRangi2019-07-071-2/+2
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| * Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-3/+0
| | | | | | | | Polished Map
| * Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-15/+15
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| * Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-301-964/+964
| | | | | | | | in instructions like add a, x
| * Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-3/+3
| |\ | | | | | | Update for RGBDS 0.3.3
| | * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-3/+3
| | | | | | | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
| * | Fix typos in commentsdannye2017-06-241-3/+3
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| * Merge commit '52adb84'yenatch2017-04-241-2/+2
| |\ | | | | | | | | | | | | | | | Revert "Fix floating sections" This reverts commit cec6e6e.
| | * Revert "Fix floating sections"AntonioND2017-03-211-2/+2
| | | | | | | | | | | | | | | | | | This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
| * | Use correct variable in EngageMapTrainerMatthew Glazar2017-04-021-1/+1
| |/ | | | | | | | | | | | | | | | | | | | | EngageMapTrainer should write to wEngagedTrainerClass and wEngagedTrainerSet, not wEngagedTrainerClass and wEnemyMonAttackMod. wEnemyMonAttackMod doesn't make any sense in this context. Use the correct variable. These two variables happen to have the same address, so there is no functional difference between using wEnemyMonAttackMod versus using wEngagedTrainerSet.
| * Fix floating sectionsAntonioND2017-03-141-2/+2
| | | | | | | | | | | | | | This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
| * Fix typosdannye2017-01-201-2/+2
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| * Replace unnecessary tabs with spacesdannye2016-07-271-1/+1
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| * Redo audio header macrodannye2016-07-271-1/+1
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| * Clean up redundant labelsdannye2016-07-201-1/+0
| | | | | | | | fix trainer header numbering
| * Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-65/+64
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| | * sync homeYamaArashi2016-06-121-64/+62
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| | * sync engine code with pokeyellowYamaArashi2016-06-121-2/+2
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| * | Clean up text commandsdannye2016-07-181-4/+3
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