| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro | Ash Ketchum | 7 days | 1 | -4/+0 |
| | | | | | | | | | | | | - home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts the overworld loop so the fly-warp flags get processed. - engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery (wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet unconditionally to validate the hook; the real destination menu is next. - Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10) to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior is unchanged; new-game path still shows the intro. | ||||
| * | fastboot: skip intro/title/menu and autoload save if one exists | Ash Ketchum | 7 days | 1 | -0/+4 |
| | | | | | | | | | | | | | | | Three small hooks, all gated on CheckForPlayerNameInSRAM (carry = save present): - home/init.asm: skip 'predef PlayIntro' when a save exists - engine/movie/title.asm (PrepareTitleScreen): jp MainMenu, skipping the title screen (only the boot path hits PrepareTitleScreen; return-to-title paths jp DisplayTitleScreen directly, so they're unaffected) - engine/menus/main_menu.asm (MainMenu): after TryLoadSaveFile, if wSaveFileStatus==2 jp SpecialEnterMap, skipping the CONTINUE menu Exported CheckForPlayerNameInSRAM (:: ) so home/init.asm can farcall it. New game (no save) path is fully preserved. Ship pokeyellow.gbc only; the _DEBUG build overflows home ROM0 by 8 bytes with the init hook. | ||||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-09-06 | 1 | -12/+1 |
| |\ | |||||
| | * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 1 | -12/+1 |
| | | | | | | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -6/+6 |
| |\| | |||||
| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -6/+6 |
| | | | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -2/+2 |
| |\| | |||||
| | * | Identify hardware register bits (#469) | Sylvie | 2024-09-24 | 1 | -2/+2 |
| | | | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-05-05 | 1 | -6/+6 |
| |\| | |||||
| | * | Update to RGBDS 0.7.0 (#447) | Rangi | 2024-01-03 | 1 | -6/+6 |
| | | | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-04-25 | 1 | -1/+1 |
| |\| | |||||
| | * | Complete and improve debug name labels (#408) | SatoMew | 2023-02-26 | 1 | -1/+1 |
| | | | |||||
| | * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 | 1 | -1/+1 |
| | | | | | | | New MACRO and DEF syntax | ||||
| * | | RGBDS syntax updates (#86) | vulcandth | 2022-06-06 | 1 | -1/+1 |
| | | | | | | | New MACRO and DEF syntax | ||||
| * | | Clean up Yellow's WRAM | Rangi | 2021-05-31 | 1 | -1/+1 |
| | | | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-12-15 | 1 | -1/+1 |
| |\| | |||||
| | * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 | 1 | -1/+1 |
| | | | |||||
| | * | Sync home and macro code with pokeyellow | Rangi | 2020-11-05 | 1 | -1/+1 |
| | | | |||||
| | * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 1 | -2/+2 |
| | | | |||||
| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -30/+30 |
| | | | |||||
| | * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported âľ | Rangi | 2020-07-04 | 1 | -6/+6 |
| | | | | | | | | | by rgbds 0.4.0) | ||||
| | * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -3/+3 |
| | | | | | | | | | To do: turn constants into labels and use ldh | ||||
| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -3/+3 |
| | | | |||||
| | * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -1/+1 |
| | | | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | | Start reorganizing pokeyellow | Rangi | 2020-11-04 | 1 | -1/+1 |
| | | | |||||
| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -40/+40 |
| | | | |||||
| * | | fix some constants | yenatch | 2018-04-01 | 1 | -1/+1 |
| | | | |||||
| * | | sync home | YamaArashi | 2016-06-12 | 1 | -1/+3 |
| | | | |||||
| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -3/+3 |
| | | | |||||
| * | | Pikapic animation function labels | pikalaxalt | 2016-06-08 | 1 | -3/+1 |
| | | | |||||
| * | | Fixes. | luckytyphlosion | 2015-08-30 | 1 | -1/+1 |
| | | | |||||
| * | | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 | 1 | -22/+22 |
| |\| | | | | | | | Doesn't build. | ||||
| | * | commented audio code | YamaArashi | 2015-08-08 | 1 | -7/+7 |
| | | | |||||
| | * | Unify audio bank references | dannye | 2015-07-22 | 1 | -1/+1 |
| | | | | | | | | | | | | | 2â1 8â2 1fâ3 | ||||
| | * | Rename sound effect files | dannye | 2015-07-22 | 1 | -1/+1 |
| | | | |||||
| | * | misc | YamaArashi | 2015-07-18 | 1 | -8/+8 |
| | | | |||||
| | * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -1/+1 |
| | | | |||||
| | * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -2/+2 |
| | | | |||||
| | * | use constant for bg transfer dest hram var | YamaArashi | 2015-07-12 | 1 | -2/+2 |
| | | | |||||
| | * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -1/+1 |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | | Attempt to make yellow buildable, part 4 | luckytyphlosion | 2015-08-01 | 1 | -2/+2 |
| | | | | | | | | | Hardcoded pointers, dr (define rom) macro. | ||||
| * | | home.asm label fixes. | luckytyphlosion | 2015-06-29 | 1 | -1/+1 |
| | | | |||||
| * | | Fixed many homebank functions. | luckytyphlosion | 2015-06-07 | 1 | -4/+6 |
| | | | | | | | | | | | | | Func_159b, fade.asm, init.asm, lcdc.asm, play_time.asm, serial.asm, text.asm. Added some wram/hram addresses too. | ||||
| * | | Fix EOL to LF to make push requests more doable. | luckytyphlosion | 2015-06-05 | 1 | -136/+136 |
| | | | |||||
| * | | Completed home/overworld.asm with other related functions | luckytyphlosion | 2015-05-17 | 1 | -137/+136 |
| |/ | |||||
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -5/+5 |
| | | |||||
| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -1/+1 |
| | | |||||
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -2/+2 |
| | | |||||
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
| | | |||||
| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -2/+2 |
| | | |||||
