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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
1
-1
/
+1
*
Sync home and macro code with pokeyellow
Rangi
2020-11-05
1
-7
/
+7
*
Factor out data/tilesets/pair_collision_tile_ids.asm
Rangi
2020-08-30
1
-24
/
+1
*
cycling.png -> red_bike.png
Rangi
2020-07-17
1
-1
/
+1
*
Merge pull request #276 from TheFakeMateo/master
Rangi
2020-07-16
1
-1
/
+1
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*
Deobfuscate exit warps on indoor maps
TheFakeMateo
2020-07-15
1
-1
/
+1
*
|
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
1
-0
/
+4
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/
*
Move all code out of home.asm into home/
Rangi
2020-07-07
1
-0
/
+51
*
Remove c1x*/c2x* comments, use struct offset constants
Rangi
2020-07-07
1
-8
/
+8
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-9
/
+9
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-20
/
+20
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-90
/
+90
*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-21
/
+21
*
Port two HRAM labels from pokeyellow
Rangi
2020-07-05
1
-1
/
+1
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-2
/
+2
*
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
1
-6
/
+6
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-6
/
+6
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-11
/
+11
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-1
/
+1
*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
1
-1
/
+1
*
Update audio macro names
dannye
2019-07-27
1
-2
/
+2
*
Replace some hard-coded values with constants
Rangi
2019-07-07
1
-1
/
+1
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-6
/
+6
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
1
-1149
/
+1149
*
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
1
-1
/
+1
*
split code out of main.asm
YamaArashi
2016-12-31
1
-1
/
+1
*
Redo audio header macro
dannye
2016-07-27
1
-2
/
+2
*
sync home
YamaArashi
2016-06-12
1
-42
/
+63
*
sync tileset WRAM labels
YamaArashi
2016-06-12
1
-9
/
+9
*
remove address comments
YamaArashi
2016-06-11
1
-56
/
+56
*
Fix game time labels
PikalaxALT
2016-01-03
1
-2
/
+2
*
No more W_
dannye
2015-08-30
1
-114
/
+114
*
documented flags and misc. fixes
YamaArashi
2015-08-29
1
-2
/
+2
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
1
-38
/
+38
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-4
/
+4
*
commented audio code
YamaArashi
2015-08-08
1
-11
/
+11
*
Use more lb
dannye
2015-08-05
1
-2
/
+2
*
yet more naming
YamaArashi
2015-07-25
1
-6
/
+7
*
more naming variables
YamaArashi
2015-07-24
1
-16
/
+21
*
enumerate events
YamaArashi
2015-07-20
1
-4
/
+2
*
naming
YamaArashi
2015-07-19
1
-68
/
+68
*
jpab/jpba macros
YamaArashi
2015-07-19
1
-9
/
+3
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-1
/
+1
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*
small changes
YamaArashi
2015-07-18
1
-1
/
+1
*
|
Name sound effects
dannye
2015-07-19
1
-6
/
+6
|
/
*
Consolidate coord macros
dannye
2015-07-18
1
-6
/
+6
*
fix variable naming
YamaArashi
2015-07-18
1
-77
/
+77
*
named wram variables
YamaArashi
2015-07-14
1
-3
/
+3
*
Use more screen dimension constants
dannye
2015-07-14
1
-1
/
+1
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-1
/
+1
|
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